Esempio n. 1
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        public void ColourConverter_ConvertSupportedColour_Succeeds()
        {
            Color colour = Color.Blue;
            IConverter <string, Color> converter = new ColourConverter();
            string expectedCode = ColourMap.GetCodeFor(colour);

            string converted = converter.Convert(colour);

            Assert.AreEqual(expectedCode, converted);
        }
Esempio n. 2
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        public void ConvertsColourToRgbaFloat()
        {
            var colour = new Colour(1.0f, 0.5f, 0.25f, 0.125f);

            var rgbaFloat = ColourConverter.ConvertToRgbaFloat(colour);

            Assert.Equal(1.0f, rgbaFloat.R);
            Assert.Equal(0.5f, rgbaFloat.G);
            Assert.Equal(0.25f, rgbaFloat.B);
            Assert.Equal(0.125f, rgbaFloat.A);
        }
Esempio n. 3
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        public void ConvertsColourToVector4()
        {
            var colour = new Colour(1.0f, 0.5f, 0.25f, 0.125f);

            var vec4 = ColourConverter.ConvertToVec4(colour);

            Assert.Equal(1.0f, vec4.X);
            Assert.Equal(0.5f, vec4.Y);
            Assert.Equal(0.25f, vec4.Z);
            Assert.Equal(0.125f, vec4.W);
        }
Esempio n. 4
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        public void ColourConverter_ConvertSupportedCode_Succeeds()
        {
            IConverter <string, Color> converter = new ColourConverter();

            foreach (string code in ColourMap.GetAllCodes())
            {
                Color colour = converter.Convert(code);

                Assert.AreEqual(ColourMap.GetColourFor(code), colour);
            }
        }
Esempio n. 5
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 public void ClearColour(ulong target, Colour colour)
 {
     _commandQueue.Add(
         RenderCommandType.ClearColourTarget,
         0UL,
         target,
         0UL,
         0UL,
         0UL,
         0UL,
         0UL,
         ColourConverter.ConvertToRgbaFloat(colour));
 }
Esempio n. 6
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        public void ClearColour(IRenderTarget target, Colour colour)
        {
            if (target == null)
            {
                throw new Yak2DException("Cannot clear render target Colour. Target null", new ArgumentNullException());
            }

            _commandQueue.Add(
                RenderCommandType.ClearColourTarget,
                0UL,
                target.Id,
                0UL,
                0UL,
                0UL,
                0UL,
                0UL,
                ColourConverter.ConvertToRgbaFloat(colour));
        }
Esempio n. 7
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        private void UpdateBufferAndClearColour()
        {
            ClearColour = ColourConverter.ConvertToRgbaFloat(_current.BackgroundClearColour);

            var factors = new ColourEffectFactors
            {
                SingleColourAmount = _current.SingleColour,
                GrayScaleAmount    = _current.GrayScale,
                ColouriseAmount    = _current.Colourise,
                NegativeAmount     = _current.Negative,
                Colour             = ColourConverter.ConvertToVec4(_current.ColourForSingleColourAndColourise),
                Opacity            = _current.Opacity,
                Pad0 = 0.0f,
                Pad1 = 0.0f,
                Pad2 = 0.0f,
                Pad3 = Vector4.Zero
            };

            _systemComponents.Device.UpdateBuffer(_factorsBuffer, 0, ref factors);
        }
Esempio n. 8
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        public void ColourConverter_ConvertUnsupportedColour_ThrowsUnsupportedColourException()
        {
            IConverter <string, Color> converter = new ColourConverter();

            converter.Convert(Color.Beige);
        }
Esempio n. 9
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        public void ColourConverter_ConvertUnsopportedCode_ThrowsInvalidColourCodeException(string code)
        {
            IConverter <string, Color> converter = new ColourConverter();

            converter.Convert(code);
        }