public void HandleColorThemeDropdown(Dropdown dropdown) { ColorTheme_SO theme = colorThemes[dropdown.value]; fontColorDropdown.value = fontColors.IndexOf(theme.fontColor); SettingsController.Instance.SetUpColorTheme(theme); }
public void SetUpColorTheme(ColorTheme_SO colorTheme) { tempColorTheme = colorTheme; SetUpFontColors(colorTheme.fontColor); ColorThemeChange.Invoke(colorTheme); }
public void SetColorByTheme(ColorTheme_SO colorTheme) { switch (componentType) { case (ComponentType.BUTTON): if (buttonComponent == null) { Debug.LogWarningFormat("Component type {0} not set in UI object {1} ", componentType.ToString(), gameObject.name.ToString()); return; } ColorBlock bc = buttonComponent.colors; bc.normalColor = colorTheme.buttonColor; buttonComponent.colors = bc; break; case (ComponentType.SLIDER): if (sliderComponent == null) { Debug.LogWarningFormat("Component type {0} not set in UI object {1} ", componentType.ToString(), gameObject.name.ToString()); return; } ColorBlock sc = sliderComponent.colors; sc.normalColor = colorTheme.sliderColor; sliderComponent.colors = sc; break; case (ComponentType.DROPDOWN): if (dropdownComponent == null) { Debug.LogWarningFormat("Component type {0} not set in UI object {1} ", componentType.ToString(), gameObject.name.ToString()); return; } ColorBlock dc = dropdownComponent.colors; dc.normalColor = colorTheme.dropdownColor; dropdownComponent.colors = dc; break; case (ComponentType.IMAGE): if (imageComponent == null) { Debug.LogWarningFormat("Component type {0} not set in UI object {1} ", componentType.ToString(), gameObject.name.ToString()); return; } imageComponent.color = colorTheme.imageColor; break; } }