Esempio n. 1
0
        private void btnGold_Click(object sender, EventArgs e)
        {
            this.chatPreview1.RenderText("&6Color Preview");
            ColorRelatedButton b = sender as ColorRelatedButton;

            Relation = b.Relation;
        }
        private void btnDarkGreen_Click( object sender, EventArgs e )
        {
            this.chatPreview1.RenderText( "&2Color Preview" );

            ColorRelatedButton b = sender as ColorRelatedButton;
            Relation = b.Relation;
        }
        public ColorSelectionDialog(ColorRelation preDraw)
        {
            if(preDraw == null)
                throw new ArgumentNullException("preDraw", "Cannot be null");

            this.preDraw = preDraw;
            InitializeComponent();

            this.chatPreview1.RenderText(preDraw.MinecraftColorCode + "Color Preview");
        }
Esempio n. 4
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        public ColorSelectionDialog(ColorRelation preDraw)
        {
            if (preDraw == null)
            {
                throw new ArgumentNullException("preDraw", "Cannot be null");
            }

            this.preDraw = preDraw;
            InitializeComponent();

            this.chatPreview1.RenderText(preDraw.MinecraftColorCode + "Color Preview");
        }
        void colorDialog_FormClosing( object sender, FormClosingEventArgs e )
        {
            ColorSelectionDialog dialog = sender as ColorSelectionDialog;
            if ( dialog == null )
                return;

            if ( dialog.DialogResult == System.Windows.Forms.DialogResult.Cancel )
                return;

            Relation = dialog.Relation;
            if (OnColorRelationChanged != null)
                OnColorRelationChanged();
        }
Esempio n. 6
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        private void lstPlayers_SelectedIndexChanged(object sender, EventArgs e)
        {
            selectedPlayer = Player.Find(lstPlayers.SelectedItem.ToString().Substring(1));

            bool enabled = true;

#if !DEBUG
            if (selectedPlayer == null)
            {
                enabled = false;
            }
#endif


            this.grpInfo.Enabled       = enabled;
            this.btnColor.Enabled      = enabled;
            this.btnTitleColor.Enabled = enabled;
            this.txtTitle.Enabled      = enabled;
            this.btnEditMap.Enabled    = enabled;
            this.btnEditRank.Enabled   = enabled;
            this.btnBan.Enabled        = enabled;
            this.btnKick.Enabled       = enabled;
            this.btnUndo.Enabled       = enabled;
            this.txtChat.Enabled       = enabled;
            this.txtUndo.Enabled       = enabled;
            this.txtStatus.Enabled     = enabled;

            this.label1.Enabled = enabled;
            this.label2.Enabled = enabled;
            this.label3.Enabled = enabled;
            this.label4.Enabled = enabled;
            this.label5.Enabled = enabled;
            this.label6.Enabled = enabled;
            this.label7.Enabled = enabled;
            this.label8.Enabled = enabled;

            if (!enabled)
            {
                return;
            }

#if DEBUG
            btnColor.Relation      = ColorRelation.Red;
            btnTitleColor.Relation = ColorRelation.Green;
#else
            btnColor.Relation      = ColorRelation.FindColorRelationByMinecraftCode(selectedPlayer.Color);
            btnTitleColor.Relation = ColorRelation.FindColorRelationByMinecraftCode(selectedPlayer.ExtraData["TitleColor"].ToString());
#endif
        }
Esempio n. 7
0
        void colorDialog_FormClosing(object sender, FormClosingEventArgs e)
        {
            ColorSelectionDialog dialog = sender as ColorSelectionDialog;

            if (dialog == null)
            {
                return;
            }

            if (dialog.DialogResult == System.Windows.Forms.DialogResult.Cancel)
            {
                return;
            }

            Relation = dialog.Relation;
        }
Esempio n. 8
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 private void ColorSelectionDialog_Load(object sender, EventArgs e)
 {
     this.btnBlack.Relation      = ColorRelation.Black;
     this.btnBlue.Relation       = ColorRelation.Blue;
     this.btnDarkBlue.Relation   = ColorRelation.Navy;
     this.btnDarkGreen.Relation  = ColorRelation.Green;
     this.btnDarkGrey.Relation   = ColorRelation.Gray;
     this.btnDarkRed.Relation    = ColorRelation.Maroon;
     this.btnDarkTeal.Relation   = ColorRelation.Teal;
     this.btnGold.Relation       = ColorRelation.Gold;
     this.btnGray.Relation       = ColorRelation.Silver;
     this.btnLightGreen.Relation = ColorRelation.Lime;
     this.btnPink.Relation       = ColorRelation.Pink;
     this.btnPurple.Relation     = ColorRelation.Purple;
     this.btnRed.Relation        = ColorRelation.Red;
     this.btnTeal.Relation       = ColorRelation.Aqua;
     this.btnWhite.Relation      = ColorRelation.White;
     this.btnYellow.Relation     = ColorRelation.Yellow;
 }
Esempio n. 9
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 private ChatColor relationToColor(ColorRelation r)
 {
     ChatColor c;
     switch (r.Text) {
         case "Black":
             c = ChatColor.Black;
             break;
         case "Navy":
             c = ChatColor.Dark_Blue;
             break;
         case "Green":
             c = ChatColor.Dark_Green;
             break;
         case "Teal":
             c = ChatColor.Dark_Aqua;
             break;
         case "Maroon":
             c = ChatColor.Dark_Red;
             break;
         case "Purple":
             c = ChatColor.Purple;
             break;
         case "Gold":
             c = ChatColor.Orange;
             break;
         case "Silver":
             c = ChatColor.Gray;
             break;
         case "Gray":
             c = ChatColor.Dark_Gray;
             break;
         case "Blue":
             c = ChatColor.Indigo;
             break;
         case "Lime":
             c = ChatColor.Bright_Green;
             break;
         case "Aqua":
             c = ChatColor.Aqua;
             break;
         case "Red":
             c = ChatColor.Red;
             break;
         case "Pink":
             c = ChatColor.Pink;
             break;
         case "Yellow":
             c = ChatColor.Yellow;
             break;
         case "White":
             c = ChatColor.White;
             break;
         default:
             c = null;
             break;
     }
     return c;
 }
Esempio n. 10
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 private void ColorSelectionDialog_Load( object sender, EventArgs e )
 {
     this.btnBlack.Relation = ColorRelation.Black;
     this.btnBlue.Relation = ColorRelation.Blue;
     this.btnDarkBlue.Relation = ColorRelation.Navy;
     this.btnDarkGreen.Relation = ColorRelation.Green;
     this.btnDarkGrey.Relation = ColorRelation.Gray;
     this.btnDarkRed.Relation = ColorRelation.Maroon;
     this.btnDarkTeal.Relation = ColorRelation.Teal;
     this.btnGold.Relation = ColorRelation.Gold;
     this.btnGray.Relation = ColorRelation.Silver;
     this.btnLightGreen.Relation = ColorRelation.Lime;
     this.btnPink.Relation = ColorRelation.Pink;
     this.btnPurple.Relation = ColorRelation.Purple;
     this.btnRed.Relation = ColorRelation.Red;
     this.btnTeal.Relation = ColorRelation.Aqua;
     this.btnWhite.Relation = ColorRelation.White;
     this.btnYellow.Relation = ColorRelation.Yellow;
 }