public override void _Ready() { _backColorRect = this.GetNodeFromPath <ColorRect>(_backColorRectPath); _majorColorRect = this.GetNodeFromPath <ColorRect>(_majorColorRectPath); _minorColorRect = this.GetNodeFromPath <ColorRect>(_minorColorRectPath); _graphNavToggle = this.GetNodeFromPath <CheckBox>(_graphNavTogglePath); _autoToggle = this.GetNodeFromPath <CheckBox>(_autoTogglePath); _autoDelay = this.GetNodeFromPath <SpinBox>(_autoDelayPath); _backColorRect.Connect("gui_input", this, nameof(GetBackgroundColor)); _majorColorRect.Connect("gui_input", this, nameof(GetMajorColor)); _minorColorRect.Connect("gui_input", this, nameof(GetMinorColor)); Connect("about_to_show", this, nameof(OnPrep)); Connect("confirmed", this, nameof(OnConfirm)); }