public void NamePieces() { AddKingOfColor(ColorOfPlayer.Substring(0, 1)); AddQueenOfColor(ColorOfPlayer.Substring(0, 1)); AddKnightsOfColor(ColorOfPlayer.Substring(0, 1)); AddBishopsOfColor(ColorOfPlayer.Substring(0, 1)); AddRooksOfColor(ColorOfPlayer.Substring(0, 1)); AddPawsOfColor(ColorOfPlayer.Substring(0, 1)); }
// Use this for initialization void Start() { controllerPlayerMatch = new int[4] { -1, -1, -1, -1 }; timeStamp = new float[4]; cop = this.transform.GetComponent <ColorOfPlayer>(); PlayerOptions.playerConfig = new PlayerConfig[4]; for (int i = 0; i < PlayerOptions.playerConfig.Length; i++) { PlayerOptions.playerConfig[i].controller = -1; } }