// Use this for initialization
 void Start()
 {
     cmc = FindObjectOfType<ColorModeChanger>();
     array = FindObjectOfType<ModuleArray>();
 }
    // Use this for initialization
    void Start()
    {
        cmc = FindObjectOfType<ColorModeChanger>();
        array = FindObjectOfType<ModuleArray>();
        //m = GetComponent<Module>();

        rotationTime = Random.Range(1f, 5f);

        Play();
    }