/// <summary> /// Determines if there is an intersection between the current object and a <see cref="BoundingBox" />. /// </summary> /// <param name="box">The box to test.</param> /// <returns>Whether the two objects intersected.</returns> public PlaneIntersectionType Intersects(ref BoundingBox box) { return(CollisionsHelper.PlaneIntersectsBox(ref this, ref box)); }