Esempio n. 1
0
 private void AddLvlToSlider()
 {
     PlayerPrefs.SetInt(CurrentLvlOfSliderPrefsName, PlayerPrefs.GetInt(CurrentLvlOfSliderPrefsName) + 1);
     for (int i = 1; i <= TimesOfAddingInSlider + 1; i++)
     {
         if (i != TimesOfAddingInSlider + 1)
         {
             Invoke("AddLittlePartToSlider", 0.01f * i);
         }
         else
         {
             if (PlayerPrefs.GetInt(CurrentLvlOfSliderPrefsName) == 3)
             {
                 Invoke("FirstPopUp", 1);
                 _coinsModel.AddCoins(250);
             }
             else if (PlayerPrefs.GetInt(CurrentLvlOfSliderPrefsName) == 6)
             {
                 PopUPSquare1.SetTrigger("Visible");
                 Invoke("SecondPopUp", 1);
                 _coinsModel.AddCoins(500);
             }
             else if (PlayerPrefs.GetInt(CurrentLvlOfSliderPrefsName) == 4 || PlayerPrefs.GetInt(CurrentLvlOfSliderPrefsName) == 5)
             {
                 PopUPSquare1.SetTrigger("Visible");
             }
         }
     }
 }
Esempio n. 2
0
 void HitTopBlock(CollisionInfo collision)
 {
     if (collision.obj.blockType == BlockType.breakable)
     {
         if (poweredUp)
         {
             AudioManager.PlaySound(AudioManager.main.breakBlock, 1);
             BreakTile(collision.obj.transform.position);
             Destroy(collision.obj.gameObject);
         }
         else
         {
             collision.obj.StartBounce();
         }
     }
     else if (collision.obj.blockType == BlockType.coinblock)
     {
         Animator animator = collision.obj.gameObject.GetComponent <Animator>();
         if (!animator.GetBool("used"))
         {
             AudioManager.PlaySound(AudioManager.main.coin, 1);
             coins.AddCoins(1);
             AddPoints(200, true, collision.obj.transform.position);
             animator.SetBool("used", true);
             collision.obj.StartBounce();
         }
     }
     else
     {
         collision.obj.StartBounce();
     }
 }
Esempio n. 3
0
    void Update()
    {
        if (place)
        {
            //StartCoroutine(w());
            Ray        ray = Camera.main.ScreenPointToRay(Input.mousePosition);
            RaycastHit hit;
            if (Physics.Raycast(ray, out hit, Mathf.Infinity) && !EventSystem.current.IsPointerOverGameObject(1) && c.coins >= plcb.cost && hit.transform.tag == "Flor")
            {
                Vector3 objectPos = hit.point;
                objectPos.x = Mathf.Round(objectPos.x / squareSize) * squareSize;
                objectPos.z = Mathf.Round(objectPos.z / squareSize) * squareSize;
                objectPos.y = objectPos.y - 1;


                GameObject gm = Instantiate(templateSprite, objectPos, new Quaternion(0, 0, 0, 0));
                gm.GetComponent <SpriteRenderer>().sprite = plcb.obj;
                gm.name = plcb.name;
                nMS.BuildNavMesh();
                if (plcb.tower)
                {
                    SphereCollider scol = gm.AddComponent <SphereCollider>();
                    scol.isTrigger = false;
                    Tower tower = gm.AddComponent <Tower>();
                    tower.tier = plcb.tier;
                    tower.Setup();
                }

                c.AddCoins(-plcb.cost);
                place = false;
                plcb  = null;
            }
        }
    }
Esempio n. 4
0
    public void OnClick()
    {
        if (!_isCollected)
        {
            _rewardCount = (int)(_coins.CoinsPerVisit * _buyer.BonusRate);
            _coins.AddCoins(_rewardCount);

            _text.text           = _rewardCount.ToString();
            _button.interactable = false;
            _animation.Play();

            _isCollected = true;
            Destroy(gameObject, 1.5f);
        }
    }
Esempio n. 5
0
 void HandleShowResult(ShowResult result)
 {
     if (result == ShowResult.Finished)
     {
         Debug.Log("Video completed - Offer a reward to the player of " + coinAmmount + "Coins!");
         // Reward your player here.
         c.AddCoins(coinAmmount);
     }
     else if (result == ShowResult.Skipped)
     {
         Debug.LogWarning("Video was skipped - Do NOT reward the player");
     }
     else if (result == ShowResult.Failed)
     {
         Debug.LogError("Video failed to show");
     }
 }