public void RefillAll(int i_counter)
        {
            for (int i = 0; i < i_counter; i++)
            {
                foreach (eCoin coin in Enum.GetValues(typeof(eCoin)))
                {
                    CoinInventory.AddItem(coin);
                }

                foreach (eProduct product in Enum.GetValues(typeof(eProduct)))
                {
                    m_ProductInventory.AddItem(product);
                }
            }
        }
 public void InsertCoin(eCoin i_Coin)
 {
     m_CurrentBalance += (int)i_Coin;
     CoinInventory.AddItem(i_Coin);
 }