public void RefillAll(int i_counter) { for (int i = 0; i < i_counter; i++) { foreach (eCoin coin in Enum.GetValues(typeof(eCoin))) { CoinInventory.AddItem(coin); } foreach (eProduct product in Enum.GetValues(typeof(eProduct))) { m_ProductInventory.AddItem(product); } } }
public void InsertCoin(eCoin i_Coin) { m_CurrentBalance += (int)i_Coin; CoinInventory.AddItem(i_Coin); }