private bool disposedValue = false; // To detect redundant calls protected virtual void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { // TODO: dispose managed state (managed objects). awsLexClient.Dispose(); awsCredentials.ClearCredentials(); } // TODO: set large fields to null. disposedValue = true; } }
public void Logout() { if (fbauth) { FB.LogOut(); } else if (gauth) { PlayGamesPlatform.Instance.SignOut(); } awsCredentials.ClearCredentials(); UserData.name = null; UserData.provider = null; UserData.uid = null; SceneManager.LoadScene("Login"); }