private void SaveConfig()
 {
     try
     {
         if (Files.Exists("simple-aio-gatherer.json"))
         {
             Files.Delete("simple-aio-gatherer.json");
         }
         Files.WriteText("simple-aio-gatherer.json", Codecs.ToJson(config));
     }
     catch (Exception e)
     {
         Logging.Log("Failed to save config " + e, LogLevel.Error);
     }
 }
Esempio n. 2
0
        private void SaveConfig()
        {
            var extention = ".json";
            var title     = "Albion_Ennui_gatherer_for_";

            try
            {
                if (Files.Exists(title + localPlayer.Name + extention))
                {
                    Files.Delete(title + localPlayer.Name + extention);
                }
                Files.WriteText(title + localPlayer.Name + extention, Codecs.ToJson(config));
            }
            catch (Exception e)
            {
                Logging.Log("Failed to save config " + e, LogLevel.Error);
            }
        }