Esempio n. 1
0
        /**
         * Blend color in texture
         */
        public static void BlendTextureColor(Texture2D texture, Color color, CocoColorBlend.BlendAlgorithm blendFunc, float mixingFactor = 1)
        {
            Color[] texColors = texture.GetPixels();
            Color   tempColor;

            for (int i = 0; i < texColors.Length; i++)
            {
                tempColor     = blendFunc(texColors [i], color);
                tempColor.r  *= mixingFactor;
                tempColor.g  *= mixingFactor;
                tempColor.b  *= mixingFactor;
                texColors [i] = tempColor;
            }
            texture.SetPixels(texColors);
        }
Esempio n. 2
0
 /**
  * Blend color(hsl) in texture
  */
 public static void BlendTextureColorHSL(Texture2D texture, Vector3 hsl, CocoColorBlend.BlendAlgorithm blendFunc, float mixingFactor = 1)
 {
     BlendTextureColor(texture, CocoColorConvert.Hsl2Rgb(hsl), blendFunc, mixingFactor);
 }