private void _ControlBotones(string obj) { Visible1 = Visibility.Visible; Visible2 = Visibility.Hidden; RaisePropertyChanged("Visible1"); RaisePropertyChanged("Visible2"); switch (obj) { case "btnUsuarios": VistaContenida = new GestionUsuarios(); RaisePropertyChanged("VistaContenida"); break; case "btnClientes": VistaContenida = new GestionClientes(); RaisePropertyChanged("VistaContenida"); break; case "btnMascotas": VistaContenida = new GestionMascotas(); RaisePropertyChanged("VistaContenida"); break; case "btnProveedores": VistaContenida = new GestionProveedores(); RaisePropertyChanged("VistaContenida"); break; case "btnArticulos": VistaContenida = new GestionArticulos(); RaisePropertyChanged("Vistacontenida"); break; case "btnServicios": VistaContenida = new GestionServicios(); RaisePropertyChanged("Vistacontenida"); break; case "btnPedirCita": VistaContenida = new PedirCita(); RaisePropertyChanged("Vistacontenida"); break; case "btnVerCita": VistaContenida = new VerCita(); RaisePropertyChanged("Vistacontenida"); break; case "btmCobrar": VistaContenida = new Cobrar(); RaisePropertyChanged("Vistacontenida"); break; default: Console.WriteLine("boton no implementado, date caña julian"); break; } }
// Use this for initialization void Awake() { taskList = new List <Task>(); idleState = anim.GetBehaviour <IdleWaiter>(); idleState.waiter = this; recogerPedidoState = anim.GetBehaviour <RecogerPedido>(); recogerPedidoState.waiter = this; entregarPedidoState = anim.GetBehaviour <EntregarPedido>(); entregarPedidoState.waiter = this; recogerComidaState = anim.GetBehaviour <RecogerComida>(); recogerComidaState.waiter = this; entregarComidaState = anim.GetBehaviour <EntregarComida>(); entregarComidaState.waiter = this; cobrarState = anim.GetBehaviour <Cobrar>(); cobrarState.waiter = this; startPosition = transform.position; startForward = transform.forward; world = FindObjectOfType <World>(); soundManager = FindObjectOfType <SoundManager>(); }