Esempio n. 1
0
        private void _ControlBotones(string obj)
        {
            Visible1 = Visibility.Visible;
            Visible2 = Visibility.Hidden;
            RaisePropertyChanged("Visible1");
            RaisePropertyChanged("Visible2");
            switch (obj)
            {
            case "btnUsuarios":
                VistaContenida = new GestionUsuarios();
                RaisePropertyChanged("VistaContenida");
                break;

            case "btnClientes":
                VistaContenida = new GestionClientes();
                RaisePropertyChanged("VistaContenida");
                break;

            case "btnMascotas":
                VistaContenida = new GestionMascotas();
                RaisePropertyChanged("VistaContenida");
                break;

            case "btnProveedores":
                VistaContenida = new GestionProveedores();
                RaisePropertyChanged("VistaContenida");
                break;

            case "btnArticulos":
                VistaContenida = new GestionArticulos();
                RaisePropertyChanged("Vistacontenida");
                break;

            case "btnServicios":
                VistaContenida = new GestionServicios();
                RaisePropertyChanged("Vistacontenida");
                break;

            case "btnPedirCita":
                VistaContenida = new PedirCita();
                RaisePropertyChanged("Vistacontenida");
                break;

            case "btnVerCita":
                VistaContenida = new VerCita();
                RaisePropertyChanged("Vistacontenida");
                break;

            case "btmCobrar":
                VistaContenida = new Cobrar();
                RaisePropertyChanged("Vistacontenida");
                break;

            default:
                Console.WriteLine("boton no implementado, date caña julian");
                break;
            }
        }
Esempio n. 2
0
 // Use this for initialization
 void Awake()
 {
     taskList                   = new List <Task>();
     idleState                  = anim.GetBehaviour <IdleWaiter>();
     idleState.waiter           = this;
     recogerPedidoState         = anim.GetBehaviour <RecogerPedido>();
     recogerPedidoState.waiter  = this;
     entregarPedidoState        = anim.GetBehaviour <EntregarPedido>();
     entregarPedidoState.waiter = this;
     recogerComidaState         = anim.GetBehaviour <RecogerComida>();
     recogerComidaState.waiter  = this;
     entregarComidaState        = anim.GetBehaviour <EntregarComida>();
     entregarComidaState.waiter = this;
     cobrarState                = anim.GetBehaviour <Cobrar>();
     cobrarState.waiter         = this;
     startPosition              = transform.position;
     startForward               = transform.forward;
     world        = FindObjectOfType <World>();
     soundManager = FindObjectOfType <SoundManager>();
 }