private void AddVendors(List <CmpVendorModel> vendors)
 {
     foreach (CmpVendorModel vendor in vendors)
     {
         bool isAccepted            = CmpPmSaveAndExitVariablesContext.IsVendorAcceptedAnywhere(vendor.vendorId) || vendor.accepted;
         bool enableCustomTextLabel = vendor.vendorType != null && vendor.vendorType.Equals("CUSTOM");
         CmpLongButtonUiController longController = AddCell(vendor.name, enableCustomTextLabel);
         longController.SetGroupState(isAccepted);
         CmpLongButtonController btn = longController.gameObject.AddComponent <CmpLongButtonController>();
         btn.SetButtonRef(longController.GetButton());
         btn.SetOnClickAction(delegate { InstantiateVendorDetailsPrefab(vendor); });
     }
 }