static int CheckRange(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(ClusterManager), typeof(ICollisionGraphics), typeof(int), typeof(bool))) { ClusterManager obj = (ClusterManager)ToLua.ToObject(L, 1); ICollisionGraphics arg0 = (ICollisionGraphics)ToLua.ToObject(L, 2); int arg1 = (int)LuaDLL.lua_tonumber(L, 3); bool arg2 = LuaDLL.lua_toboolean(L, 4); System.Collections.Generic.IList <PositionObject> o = obj.CheckRange(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(ClusterManager), typeof(UnityEngine.Vector2), typeof(float), typeof(int), typeof(bool))) { ClusterManager obj = (ClusterManager)ToLua.ToObject(L, 1); UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); float arg1 = (float)LuaDLL.lua_tonumber(L, 3); int arg2 = (int)LuaDLL.lua_tonumber(L, 4); bool arg3 = LuaDLL.lua_toboolean(L, 5); System.Collections.Generic.IList <PositionObject> o = obj.CheckRange(arg0, arg1, arg2, arg3); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: ClusterManager.CheckRange")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }