public bool FnNRolN(ClsRol ORol) { bool CloneRol = new ClsRolD().FnNRolD(ORol); return(CloneRol); }
public bool FnERolN(ClsRol ORol) { bool ExistRol = new ClsRolD().FnERolD(ORol); return(ExistRol); }
public bool FnDRolN(ClsRol ORol) { bool DeleteRol = new ClsRolD().FnDRolD(ORol); return(DeleteRol); }
public bool FnURolN(ClsRol ORol) { bool UpdateRol = new ClsRolD().FnURolD(ORol); return(UpdateRol); }
public List <ClsRol> FnRRolN() { List <ClsRol> ORol = new ClsRolD().FnRRolD(); return(ORol); }
public bool FnCRolN(ClsRol ORol) { bool CreateRol = new ClsRolD().FnCRolD(ORol); return(CreateRol); }