/// <summary>
    /// Handles new search results
    /// </summary>
    /// <param name="cloudRecoSearchResult"></param>
    public void OnNewSearchResult(CloudRecoBehaviour.CloudRecoSearchResult cloudRecoSearchResult)
    {
        Debug.Log("<color=blue>OnNewSearchResult(): </color>" + cloudRecoSearchResult.TargetName);

        // This code demonstrates how to reuse an ImageTargetBehaviour for new search results
        // and modifying it according to the metadata. Depending on your application, it can
        // make more sense to duplicate the ImageTargetBehaviour using Instantiate() or to
        // create a new ImageTargetBehaviour for each new result. Vuforia will return a new
        // object with the right script automatically if you use:
        // CloudRecoBehaviour.EnableTracking(CloudRecoSearchResult result, string gameObjectName)

        // Check if the metadata isn't null
        if (cloudRecoSearchResult.MetaData == null)
        {
            Debug.Log("Target metadata not available.");
        }
        else
        {
            Debug.Log("MetaData: " + cloudRecoSearchResult.MetaData);
            Debug.Log("TargetName: " + cloudRecoSearchResult.TargetName);
            Debug.Log("TrackingRating: " + cloudRecoSearchResult.TrackingRating);
            Debug.Log("UniqueTargetId: " + cloudRecoSearchResult.UniqueTargetId);
        }

        // Changing CloudRecoBehaviour.enabled to false will call CloudRecoObserver.Deactivate()
        // and also call all registered ICloudRecoEventHandler.OnStateChanged() with false.
        mCloudRecoBehaviour.enabled = false;
        // Clear any existing observers
        mCloudRecoBehaviour.ClearObservers(false);
        // Enable the new result with the same ImageTargetBehaviour:
        mCloudRecoBehaviour.EnableObservers(cloudRecoSearchResult, ImageTargetBehaviour.gameObject);
        // Pass the CloudRecoSearchResult to the ObserverEventHandler for processing
        ImageTargetBehaviour.gameObject.SendMessage("TargetCreated", cloudRecoSearchResult, SendMessageOptions.DontRequireReceiver);
    }