Esempio n. 1
0
    void OnTriggerStay(Collider collider)
    {
        CloudMesh cloud = collider.GetComponent <CloudMesh>();

        if (cloud != null)
        {
            cloud.RecalculatePosition();
        }
    }
Esempio n. 2
0
    void CreateCloud()
    {
        GameObject obj = new GameObject(name + "-Cloud");

        obj.transform.parent = transform;
        CloudMesh cloud = obj.AddComponent <CloudMesh>();

        cloud.island = this;
        cloud.Init();
    }