public virtual void Awake() { Skin = transform.Find("Sprites/Skin").GetComponent <SpriteRenderer>(); Hair = transform.Find("Sprites/Hair").GetComponent <SpriteRenderer>(); Face = transform.Find("Sprites/Eyes").GetComponent <SpriteRenderer>(); Clothes = transform.Find("Sprites/Clothes").GetComponent <SpriteRenderer>(); this.level = GameObject.FindObjectOfType <LevelController>(); this.sprites = Resources.LoadAll <Sprite>("Sprites/CoMA People"); this.trail = Clothes.GetComponent <TrailRenderer>(); }