private void OnManeuverNodeSelected() { if (node?.attachedGizmo != null) { // It's ours, get notified node.attachedGizmo.OnGizmoUpdated += OnGizmoUpdated; } else { // Don't try to edit multiple nodes at once CloseMe?.Invoke(); } }
private void GoBack() { CloseMe?.Invoke(this, EventArgs.Empty); }
private void BackToUsers() { CloseMe?.Invoke(this, EventArgs.Empty); }
private void BackToModules() { _selectionView.SelectedItem = null; CloseMe?.Invoke(this, EventArgs.Empty); }