private void Start() { for (int i = 0; i < clips.clips.Count; i++) { ClipsListItem item = Instantiate(itemPrefab); item.Name = clips.clips[i].name; item.transform.SetParent(listContent, false); item.menu = this; item.clip = clips.clips[i]; StartCoroutine(ApplyScrollPosition(scrollbar, 1f)); } }
public void Set(ClipsListItem item) { selected?.Deselect(); selected = item; }