Esempio n. 1
0
    public void PushedByClient(Vector3 direction)
    {
        this.correctionStartTime = Time.time + 0.5f;
        ClientSuitcasePush clientSuitcasePush = ClientSuitcasePush.Create(GlobalTargets.Everyone);

        clientSuitcasePush.Suitcase  = base.entity;
        clientSuitcasePush.Direction = direction * 10f;
        clientSuitcasePush.Send();
        this.Rigidbody.velocity = direction * 10f;
        base.enabled            = true;
    }