void Start() { LoginUrl = "1"; CreateUrl = "12"; temp = ""; client = new ClientSok(); client.connect(); }
// Start is called before the first frame update void Start() { GameObject myCharacter = Instantiate(character, transform.position, transform.rotation); //followCamera.GetComponent<CinemachineVirtualCamera>().Follow = myCharacter.transform; client = new ClientSok(); client.connect(); if (thread == null) { thread = new Thread(RunThread); thread.Start(); } }