// The Scene's local client //public ClientClient currentClient; // The IP of the Ambassador iPad according to Ian's networking layout //private string ambassadorIP = "192.168.1.10"; private void Awake() { _localInstance = this; // Makes the iPad's not fall asleep while this scene is open Screen.sleepTimeout = SleepTimeout.NeverSleep; // Client connection gets started in OnApplicationPause() }
private void Start() { sceneController = ClientSceneController._localInstance; ResetSurveyState(); }