private void InitNewResourceSystem() { var resourceSystem = new ClientResourcesStorage(); _resourceStorage = resourceSystem; _clientResourceOperations = resourceSystem; _serverResourceOperations = resourceSystem; }
public GameResourcesService(INetMessageBus messageBus) { _messageBus = messageBus; _storage = new ClientResourcesStorage(); _messageBus.AddMessageHandler <InitialDataMessage>(OnInitialData); }