private static void objCliente_OnDataReceived(object Sender, ClientReceivedArguments R) { Console.WriteLine(R.ReceivedData); Console.WriteLine("recibio reserva"); ReservaJson rev = Json.DeserializarReservasMartillado(R.ReceivedData); listadoReserva2 = rev; }
private void objCliente_OnDataReceived(object Sender, ClientReceivedArguments R) { Console.WriteLine(R.ReceivedData); }
private void client_OnDataReceived(object Sender, ClientReceivedArguments R) { updateGame(R.ReceivedData); game.moveAllowed = true; update(); }
private void client_OnDataReceived(object Sender, ClientReceivedArguments R) //Sunucudan mesaj geldiğince çalışacak fonksiyon { Textdegis(R.ReceivedData); //Sunucudan gelen mesajı ekrana yazan fonksıyona gelen mesajı gönderır }
private void clientside_OnDataReceived(object Sender, ClientReceivedArguments R) { ChangeText(R.ReceivedData); }