Esempio n. 1
0
        private OpcodeFinder()
        {
            NetworkController.Instance.UiUpdateKnownOpcode = new Dictionary <OpcodeId, OpcodeEnum>
            {
                { 19900, OpcodeEnum.C_CHECK_VERSION },
                { 19901, OpcodeEnum.S_CHECK_VERSION }
            };
            NetworkController.Instance.UiUpdateData = new List <ParsedMessage>();
            var mainMethod = "Process";
            var classes    = AppDomain.CurrentDomain.GetAssemblies()
                             .Select(x => x.GetTypes())
                             .SelectMany(x => x)
                             .Where(x => x.Namespace == typeof(Heuristic.C_CHECK_VERSION).Namespace)
                             .Where(x => x.GetMethod(mainMethod) != null);

            foreach (Type cl in classes)
            {
                var method = cl.GetMethod(mainMethod);
                var obj    = Activator.CreateInstance(method.DeclaringType);
                if (cl.Name.StartsWith("C_"))
                {
                    ClientOpcode.Add(method, obj);
                }
                else if (cl.Name.StartsWith("S_"))
                {
                    ServerOpcode.Add(method, obj);
                }
                else
                {
                    throw new Exception("invalid class name");
                }
            }
        }
Esempio n. 2
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        protected override void OnMessage(MessageEventArgs e)
        {
            try
            {
                switch (e.Type)
                {
                case Opcode.TEXT:
                {
                    JArray       dcode  = JArray.Parse(e.Data);
                    ClientOpcode opcode = (ClientOpcode)int.Parse(dcode[0].ToString());
                    LogConsole.Show(LogType.DEBUG, "opcode: {0}", opcode);
                    Program.PacketsManager.ProcessBytes(_session, ref dcode);
                    break;
                }

                default:
                {
                    break;
                }
                }
            }
            catch (Exception Ex)
            {
                LogConsole.Show(LogType.ERROR, "{0}", Ex.ToString());
            }
        }
Esempio n. 3
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        public void OnDataReceived(Socket client, byte[] data, int bytesRead)
        {
            ClientState state = _clients[client];

            if (state.buffer == null)
            {
                if (bytesRead > 1024)
                {
                    state.buffer = new byte[bytesRead * 2];
                }
                else
                {
                    state.buffer = new byte[1024];
                }
            }
            else if (state.buffer.Length < state.bufferSize + bytesRead)
            {
                byte[] newBuffer = new byte[(state.bufferSize + bytesRead) * 2];

                Array.Copy(state.buffer, 0, newBuffer, 0, state.bufferSize);
                state.buffer = newBuffer;
            }

            Array.Copy(data, 0, state.buffer, state.bufferSize, bytesRead);
            state.bufferSize += bytesRead;

            while (state.bufferSize > 3)
            {
                ushort size         = BitConverter.ToUInt16(state.buffer, 0);
                ushort opcodeNumber = BitConverter.ToUInt16(state.buffer, 2);

                if (!Enum.IsDefined(typeof(ClientOpcode), (ClientOpcode)opcodeNumber))
                {
                    IPEndPoint endPoint = client.RemoteEndPoint as IPEndPoint;

                    Console.WriteLine("Received unknown opcode from {0}:{1}.",
                                      endPoint.Address, endPoint.Port);
                    client.Close();
                    return;
                }

                ClientOpcode opcode = (ClientOpcode)opcodeNumber;

                if (state.bufferSize >= size + 4)
                {
                    byte[] packet = new byte[size];

                    Array.Copy(state.buffer, 4, packet, 0, size);
                    PacketHandler.Handle(state, opcode, packet);
                    Array.Copy(state.buffer, 4 + size, state.buffer, 0, state.bufferSize - size - 4);
                    state.bufferSize -= size + 4;
                }
                else
                {
                    break;
                }
            }
        }
Esempio n. 4
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        public Packet(ClientOpcode opcode, byte[] data)
        {
            if (data.Length > UInt16.MaxValue)
            {
                throw new ArgumentException("data.Length > max value");
            }

            _opcode = opcode;
            _data   = data;// ?? throw new NullReferenceException("data is null");
        }
Esempio n. 5
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        public Task SendToUpgradeLayer(ClientOpcode command, string arg)
        {
            var pack = new GenericInterop
            {
                Command = command.ToString(),
                Arg     = arg,
            };

            return(this.ipc.SendMessage(pack));
        }
Esempio n. 6
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        public static void Handle(ClientState state, ClientOpcode opcode, byte[] packet)
        {
            object data = null;

            if (OpcodesBinding.Handlers[opcode].dataType != null)
            {
                data = Serializer.Deserialize(OpcodesBinding.Handlers[opcode].dataType, new MemoryStream(packet));
            }

            OpcodesBinding.Handlers[opcode].handler(state.client, data);
        }
Esempio n. 7
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        public static async Task RequestData(ClientOpcode opcode)
        {
            if (!OpcodesBinding.RequestResponseOpcodes.ContainsKey(opcode))
            {
                throw new ArgumentException("RequestResponseOpcodes doesn`t contain the response type");
            }

            Packet packet = new Packet(opcode, new byte[0]);

            Type responseType = OpcodesBinding.RequestResponseOpcodes[opcode];

            if (responseType != typeof(EmptyResponse))
            {
                if (!_dataUpdateNotifiers.ContainsKey(responseType))
                {
                    _dataUpdateNotifiers[responseType] = new EventWaitHandle(false, EventResetMode.ManualReset);
                }

                _dataUpdateNotifiers[responseType].Reset();
            }

            try
            {
                await _controllerClient.SendAsync(_client, packet);
            }
            catch (SocketException ex)
            {
                _connected = false;
                _client.Disconnect();
                throw ex;
            }

            if (responseType != typeof(EmptyResponse))
            {
                bool isSignaled = await AsyncFactory.FromWaitHandle(
                    _dataUpdateNotifiers[responseType],
                    TimeSpan.FromMilliseconds(Config.DataTimeout));

                if (!isSignaled)
                {
                    throw new TimeoutException("Server didn`t respont in time");
                }
            }
        }
Esempio n. 8
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        public async Task SendAsync(TCPClient client, Packet packet)
        {
            if (packet == null)
            {
                throw new NullReferenceException("packet is null");
            }
            if (client == null)
            {
                throw new NullReferenceException("client is null");
            }

            byte[]       data   = packet.Data;
            ClientOpcode opcode = packet.Opcode;

            byte[] buffer = new byte[data.Length + 4];

            Array.Copy(BitConverter.GetBytes((ushort)data.Length), 0, buffer, 0, 2);
            Array.Copy(BitConverter.GetBytes((ushort)opcode), 0, buffer, 2, 2);
            Array.Copy(data, 0, buffer, 4, data.Length);
            await client.SendAsync(buffer, buffer.Length);
        }
Esempio n. 9
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 private void RegisterHandler(ClientOpcode opc, Action <BinaryReader> action)
 {
     _handlers.Add((Byte)opc, action);
 }
Esempio n. 10
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 public static ushort LeToBeUInt16(ClientOpcode value) =>
 (ushort)((ushort)(((ushort)value & 0xff) << 8) | (ushort)value >> 8 & 0xff);
Esempio n. 11
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        protected override void OnMessage(MessageEventArgs e)
        {
            try
            {
                switch (e.Type)
                {
                case Opcode.TEXT:
                {
                    JArray       dcode  = JArray.Parse(e.Data);
                    ClientOpcode opcode = (ClientOpcode)int.Parse(dcode[0].ToString());
                    LogConsole.Show(LogType.DEBUG, "opcode: {0}", opcode);
                    switch (opcode)
                    {
                    case ClientOpcode.login:
                    {
                        //[0,41,1,"123456789",1]
                        User.version  = dcode[1].ToObject <int>();
                        User.user_id  = dcode[2].ToObject <int>();
                        User.user_key = dcode[3].ToObject <string>();
                        User.Login();
                        LogConsole.Show(LogType.DEBUG, "User_Id: {0}", User.user_id);
                        Chat.ChatManager.Notice(User);
                        Chat.ChatManager.UpdateBoddy(this);
                        Channel.SendList();
                        User.ListFriends();
                        break;
                    }

                    case ClientOpcode.chat:
                    {
                        string chtm = dcode[1].ToString();
                        if (User.rank == 24)
                        {
                            string[] cd = chtm.Split(' ');
                            switch (cd[0])
                            {
                            case "/mobil":
                            {
                                Channel _cha = Program.Chanels.Single(a => a.UserIn(User) == true);
                                if (_cha != null)
                                {
                                    int _mobil = int.Parse(cd[1]);
                                    _cha.ChangeMobil(User, _mobil);
                                }
                                break;
                            }
                            }
                        }
                        Broadcast(Chat.ChatManager.Msj(chtm, User));
                        break;
                    }

                    case ClientOpcode.room_create:
                    {
                        //test script
                        Channel _new_c = new Channel();
                        _new_c.channel_id         = new Random().Next(2, 9);
                        _new_c.channel_name       = dcode[1].ToObject <string>();
                        _new_c.channel_password   = dcode[2].ToObject <string>();
                        _new_c.channel_maxplayers = dcode[3].ToObject <int>();
                        _new_c.channel_gamemode   = dcode[4].ToObject <int>();
                        User.Is_Master            = 1;
                        _new_c.Join(User);
                        Program.Chanels.Add(_new_c);
                        Channel.SendList();
                        break;
                    }

                    case ClientOpcode.room_join:
                    {
                        try
                        {
                            Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                            if (_chan != null)
                            {
                                _chan.RemoveUser(User);
                            }
                        }
                        catch { }
                        int _sala_id = dcode[1].ToObject <int>();
                        try
                        {
                            Channel _cha = Program.Chanels.Single(a => a.channel_id == _sala_id);
                            if (_cha != null)
                            {
                                if (_cha.UserIn(User))
                                {
                                    _cha.RemoveUser(User);
                                }

                                _cha.Join(User);
                            }
                        }
                        catch { }
                        break;
                    }

                    case ClientOpcode.channel_join:
                    {
                        try
                        {
                            Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                            if (_chan != null)
                            {
                                _chan.RemoveUser(User);
                            }
                        }
                        catch { }
                        User.PlayerInfo();
                        Chat.ChatManager.UpdateBoddy(this);
                        Channel.SendList();
                        break;
                    }

                    case ClientOpcode.mobile:
                    {
                        Channel _cha = Program.Chanels.Single(a => a.UserIn(User) == true);
                        if (_cha != null)
                        {
                            int _mobil = dcode[1].ToObject <int>();
                            _cha.ChangeMobil(User, _mobil);
                        }
                        break;
                    }

                    case ClientOpcode.get_my_avatars:
                    {
                        User.GetAvatars();
                        break;
                    }

                    case ClientOpcode.equip:
                    {
                        User.SendEquip(dcode[1].ToString());
                        break;
                    }

                    case ClientOpcode.buy:
                    {
                        User.BuyItems(dcode[1].ToObject <string>(), dcode[2].ToObject <string>(), dcode[3].ToObject <int>(), dcode[4].ToObject <int>());
                        break;
                    }

                    case ClientOpcode.change_name:
                    {
                        User.ChangeName(dcode[1].ToObject <string>());
                        User.PlayerInfo();
                        Chat.ChatManager.UpdateBoddy(this);
                        break;
                    }

                    case ClientOpcode.tab:
                    {
                        int idt = dcode[1].ToObject <int>();
                        switch (idt)
                        {
                        case 0:
                        {
                            Chat.ChatManager.UpdateBoddy(this);
                            break;
                        }

                        case 2:
                        {
                            //User.sep.Send("[19]");
                            User.Guildinfo();
                            break;
                        }
                        }
                        break;
                    }

                    case ClientOpcode.guild_create:
                    {
                        string guild_name = dcode[1].ToObject <string>();
                        LogConsole.Show(LogType.DEBUG, "GuildC: {0}", guild_name);
                        break;
                    }

                    case ClientOpcode.refresh_friends:
                    {
                        User.ListFriends();
                        break;
                    }

                    case ClientOpcode.refresh_guildies:
                    {
                        User.Guildinfo();
                        break;
                    }

                    case ClientOpcode.room_change_ready:
                    {
                        Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                        if (_chan != null)
                        {
                            _chan.ChangeReady(User, dcode[1].ToObject <int>());
                        }
                        break;
                    }

                    case ClientOpcode.game_start:
                    {
                        Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                        if (_chan != null)
                        {
                            _chan.GameStart();
                        }
                        break;
                    }

                    case ClientOpcode.game_move:
                    {
                        Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                        if (_chan != null)
                        {
                            User.x         = dcode[1].ToObject <int>();
                            User.y         = dcode[2].ToObject <int>();
                            User.body_move = dcode[3].ToObject <int>();
                            User.look      = dcode[4].ToObject <int>();
                            User.ang       = dcode[5].ToObject <int>();
                            _chan.Move(User);
                        }
                        break;
                    }

                    case ClientOpcode.game_shoot:
                    {
                        Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                        if (_chan != null)
                        {
                            _chan.GameShoot(User, dcode[1].ToObject <int>(), dcode[2].ToObject <int>(), dcode[3].ToObject <int>(), dcode[4].ToObject <int>(), dcode[5].ToObject <int>(), dcode[6].ToObject <int>(), dcode[7].ToObject <int>(), dcode[8].ToObject <int>());
                        }
                        break;
                    }

                    case ClientOpcode.game_pass_turn:
                    {
                        //[14,1585,98,-18,0,24,6]
                        //[28,[4,0,1585,98,0,585,1,[],652,-436,18,0,2,0,99]]
                        Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                        if (_chan != null)
                        {
                            int _uid  = dcode[1].ToObject <int>();
                            int _x    = dcode[2].ToObject <int>();
                            int _y    = dcode[3].ToObject <int>();
                            int _body = dcode[4].ToObject <int>();
                            int _look = dcode[5].ToObject <int>();
                            int _angl = dcode[6].ToObject <int>();
                            int _time = dcode[7].ToObject <int>();
                        }
                        break;
                    }

                    case ClientOpcode.room_change_team:
                    {
                        Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                        if (_chan != null)
                        {
                            _chan.ChangeTeam(User, dcode[1].ToObject <string>());
                        }
                        break;
                    }

                    case ClientOpcode.select_bot:
                    {
                        //[22,1,"0"] slot - id_bot
                        //[35,[2,1,[],1,131702018,"Clown Stripe",0,0,0,1,"m",0,[17,31],1,0]]
                        Channel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                        if (_chan != null)
                        {
                            _chan.AddBot(dcode[1].ToObject <int>(), dcode[1].ToObject <string>());
                        }
                        break;
                    }

                    default:
                    {
                        Console.WriteLine("opcode: {0}", opcode);
                        Console.WriteLine("data: {0}", e.Data);
                        break;
                    }
                    }
                    break;
                }

                default:
                {
                    Console.WriteLine("tp: {0}", e.Type);
                    break;
                }
                }
            }
            catch (Exception Ex)
            {
                LogConsole.Show(LogType.ERROR, "{0}", Ex.ToString());
            }
        }
Esempio n. 12
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        protected override void OnMessage(MessageEventArgs e)
        {
            switch (e.Type)
            {
            case Opcode.TEXT:
            {
                JArray       dcode = JArray.Parse(e.Data);
                ClientOpcode opc   = (ClientOpcode)int.Parse(dcode[0].ToString());
                switch (opc)
                {
                case ClientOpcode.login:
                {
                    User.version  = dcode[1].ToObject <int>();
                    User.user_id  = dcode[2].ToObject <int>();
                    User.user_key = dcode[3].ToObject <string>();
                    User.Login();
                    Chat.ChatManager.Notice(User);
                    Chat.ChatManager.UpdateBoddy(this);
                    Chanel.SendList(this);
                    break;
                }

                case ClientOpcode.chat:
                {
                    Broadcast(Chat.ChatManager.Msj(dcode[1].ToString(), User));
                    break;
                }

                case ClientOpcode.room_create:
                {
                    Chanel _new_c = new Chanel();
                    _new_c.chanel_id         = new Random().Next(2, 9);
                    _new_c.chanel_name       = dcode[1].ToObject <string>();
                    _new_c.chanel_password   = dcode[2].ToObject <string>();
                    _new_c.chanel_maxplayers = dcode[3].ToObject <int>();
                    _new_c.chanel_gamemode   = dcode[4].ToObject <int>();
                    User.Is_Master           = 1;
                    _new_c.Join(User);
                    Program.Chanels.Add(_new_c);
                    Chanel.SendList(this);
                    break;
                }

                case ClientOpcode.room_join:
                {
                    int    _sala_id = dcode[1].ToObject <int>();
                    Chanel _cha     = Program.Chanels.Single(a => a.chanel_id == _sala_id);
                    if (_cha != null)
                    {
                        _cha.Join(User);
                    }
                    break;
                }

                case ClientOpcode.channel_join:
                {
                    Chanel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                    if (_chan != null)
                    {
                        _chan.RemoveUser(User);
                    }
                    User.PlayerInfo();
                    Chat.ChatManager.UpdateBoddy(this);
                    Chanel.SendList(this);
                    break;
                }

                case ClientOpcode.mobile:
                {
                    Chanel _cha = Program.Chanels.Single(a => a.UserIn(User) == true);
                    if (_cha != null)
                    {
                        int _mobil = dcode[1].ToObject <int>();
                        _cha.ChangeMobil(User, _mobil);
                    }
                    break;
                }

                case ClientOpcode.get_my_avatars:
                {
                    User.GetAvatars();
                    break;
                }

                case ClientOpcode.equip:
                {
                    User.SendEquip(dcode[1].ToString());
                    break;
                }

                case ClientOpcode.buy:
                {
                    User.BuyItems(dcode[1].ToObject <string>(), dcode[2].ToObject <string>(), dcode[3].ToObject <int>(), dcode[4].ToObject <int>());
                    break;
                }

                case ClientOpcode.change_name:
                {
                    User.ChangeName(dcode[1].ToObject <string>());
                    User.PlayerInfo();
                    Chat.ChatManager.UpdateBoddy(this);
                    break;
                }

                case ClientOpcode.room_change_ready:
                {
                    Chanel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                    if (_chan != null)
                    {
                        _chan.ChangeReady(User, dcode[1].ToObject <int>());
                    }
                    break;
                }

                case ClientOpcode.game_start:
                {
                    Chanel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                    if (_chan != null)
                    {
                        _chan.GameStart();
                    }
                    break;
                }

                case ClientOpcode.game_move:
                {
                    Chanel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                    if (_chan != null)
                    {
                        User.x         = dcode[1].ToObject <int>();
                        User.y         = dcode[2].ToObject <int>();
                        User.body_move = dcode[3].ToObject <int>();
                        User.look      = dcode[4].ToObject <int>();
                        User.ang       = dcode[5].ToObject <int>();
                        _chan.Move(User);
                    }
                    break;
                }

                case ClientOpcode.game_shoot:
                {
                    Chanel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                    if (_chan != null)
                    {
                        _chan.GameShoot(User, dcode[1].ToObject <int>(), dcode[2].ToObject <int>(), dcode[3].ToObject <int>(), dcode[4].ToObject <int>(), dcode[5].ToObject <int>(), dcode[6].ToObject <int>(), dcode[7].ToObject <int>(), dcode[8].ToObject <int>());
                    }
                    break;
                }

                case ClientOpcode.game_pass_turn:
                {
                    Chanel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                    if (_chan != null)
                    {
                    }
                    break;
                }

                case ClientOpcode.room_change_team:
                {
                    Chanel _chan = Program.Chanels.Single(a => a.UserIn(User) == true);
                    if (_chan != null)
                    {
                        _chan.ChangeTeam(User, dcode[1].ToObject <string>());
                    }
                    break;
                }

                default:
                {
                    Console.WriteLine("opcode: {0}", opc);
                    Console.WriteLine("data: {0}", e.Data);
                    break;
                }
                }
                break;
            }

            default:
            {
                Console.WriteLine("tp: {0}", e.Type);
                break;
            }
            }
        }