public void StartJoinProcess()
 {
     if (!isJoining)
     {
         isJoining = true;
         clientNetworkManager.OnJoinServerUpdate("PlayFab: Attempting to log into PlayFab.");
         PlayFabClientAPI.LoginWithCustomID(new LoginWithCustomIDRequest {
             CustomId = loginId, CreateAccount = true
         }, PlayFab_OnLoginSuccess, PlayFab_OnServerJoinFailure);
     }
 }