public bool WriteTo(ByteBuffer dst, ClientMessage clientMessage)
 {
     if (_currentFrame == null)
     {
         _currentFrame = clientMessage.FirstFrame;
     }
     for (; ;)
     {
         var isLastFrame = _currentFrame.next == null;
         if (WriteFrame(dst, _currentFrame, isLastFrame))
         {
             _writeOffset = LengthNotWrittenYet;
             if (isLastFrame)
             {
                 _currentFrame = null;
                 return(true);
             }
             _currentFrame = _currentFrame.next;
         }
         else
         {
             return(false);
         }
     }
 }
Esempio n. 2
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        public static List <long> Decode(ClientMessage.Frame frame)
        {
            var itemCount = frame.Content == null ? 0 : frame.Content.Length / Bits.LongSizeInBytes;
            var result    = new List <long>(itemCount);

            for (var i = 0; i < itemCount; i++)
            {
                result.Add(FixedSizeTypesCodec.DecodeLong(frame.Content, i * Bits.LongSizeInBytes));
            }
            return(result);
        }
Esempio n. 3
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        public static void Encode(ClientMessage clientMessage, IEnumerable <long> collection)
        {
            var itemCount = collection.Count();
            var frame     = new ClientMessage.Frame(new byte[itemCount * Bits.LongSizeInBytes]);

            var i = 0;

            foreach (var value in collection)
            {
                FixedSizeTypesCodec.EncodeLong(frame.Content, i * Bits.LongSizeInBytes, value);
                i++;
            }

            clientMessage.Add(frame);
        }
        private bool ReadFrame(ByteBuffer src)
        {
            // init internal buffer
            var remaining = src.Remaining();

            if (remaining < ClientMessage.SizeOfFrameLengthAndFlags)
            {
                // we don't have even the frame length and flags ready
                return(false);
            }
            if (_readOffset == InitialOffset)
            {
                var frameLength = Bits.ReadIntL(src.Array(), src.Position);
                if (frameLength < ClientMessage.SizeOfFrameLengthAndFlags)
                {
                    throw new Exception(
                              $"The client message frame reported illegal length ({frameLength} bytes). Minimal length is the size of frame header ({ClientMessage.SizeOfFrameLengthAndFlags} bytes).");
                }
                src.Position += Bits.IntSizeInBytes;
                var flags = Bits.ReadShortL(src.Array(), src.Position) & IntMask;
                src.Position += Bits.ShortSizeInBytes;

                var size  = frameLength - ClientMessage.SizeOfFrameLengthAndFlags;
                var bytes = new byte[size];
                var frame = new ClientMessage.Frame(bytes, flags);
                if (_message == null)
                {
                    _message = ClientMessage.CreateForDecode(frame);
                }
                else
                {
                    _message.Add(frame);
                }
                _readOffset = 0;
                if (size == 0)
                {
                    return(true);
                }
            }

            var tail = _message.LastFrame;

            return(Accumulate(src, tail.Content, tail.Content.Length - _readOffset));
        }
 public static byte[] Decode(ClientMessage.Frame frame)
 {
     return(frame.Content);
 }
Esempio n. 6
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 public static IData Decode(ClientMessage.Frame frame)
 {
     return(new HeapData(frame.Content));
 }
        private bool WriteFrame(ByteBuffer dst, ClientMessage.Frame frame, bool isLastFrame)
        {
            // the number of bytes that can be written to the bb
            var bytesWritable      = dst.Remaining();
            var frameContentLength = frame.Content == null ? 0 : frame.Content.Length;

            //if write offset is -1 put the length and flags byte first
            if (_writeOffset == -1)
            {
                if (bytesWritable >= ClientMessage.SizeOfFrameLengthAndFlags)
                {
                    Bits.WriteIntL(dst.Array(), dst.Position, frameContentLength + ClientMessage.SizeOfFrameLengthAndFlags);
                    dst.Position += Bits.IntSizeInBytes;

                    if (isLastFrame)
                    {
                        Bits.WriteShortL(dst.Array(), dst.Position, (short)(frame.Flags | ClientMessage.IsFinalFlag));
                    }
                    else
                    {
                        Bits.WriteShortL(dst.Array(), dst.Position, (short)frame.Flags);
                    }
                    dst.Position += Bits.ShortSizeInBytes;
                    _writeOffset  = 0;
                }
                else
                {
                    return(false);
                }
            }

            bytesWritable = dst.Remaining();

            if (frame.Content == null)
            {
                return(true);
            }

            // the number of bytes that need to be written
            var bytesNeeded = frameContentLength - _writeOffset;

            int  bytesWrite;
            bool done;

            if (bytesWritable >= bytesNeeded)
            {
                // all bytes for the value are available
                bytesWrite = bytesNeeded;
                done       = true;
            }
            else
            {
                // not all bytes for the value are available. Write as much as is available
                bytesWrite = bytesWritable;
                done       = false;
            }

            dst.Put(frame.Content, _writeOffset, bytesWrite);
            _writeOffset += bytesWrite;

            return(done);
        }