/// <summary> /// 启动连接 /// </summary> /// <returns></returns> public static bool Start() { try { ClientDispatcher.SetLoger(new ServerLinkLoger()); //拷贝配置文件 DictClientLink.Clear(); foreach (var conf in Conf.SysServerList.Values) { //if (conf.ServerType == (int)EServerType.世界)//|| conf.ServerType == (int)EServerType.数据中心) //{ // var client = new ClientLink(); // client.Setup(ConstsBase.Ip本机, conf.Id, conf.ServerType); // DictClientLink.Add(client.LinkId, client); //} } AutoCheckLink(); } catch { return(false); } return(true); }
/// <summary> /// 启动连接 /// </summary> /// <returns></returns> public static bool Start() { try { ClientDispatcher.SetLoger(new ServerLinkLoger()); DictServerLinkGame.Clear(); DictServerLinkLogin.Clear(); foreach (var conf in Conf.SysServerList.Values) { if (conf.ServerType == (int)EServerType.游戏) { var client = new ClientLink(); client.Setup(ConstsBase.Ip本机, conf.Id, conf.ServerType, conf.Desc); DictServerLinkGame.Add(client.LinkId, client); } else if (conf.ServerType == (int)EServerType.登陆) { var client = new ClientLink(); client.Setup(ConstsBase.Ip本机, conf.Id, conf.ServerType, conf.Desc); DictServerLinkLogin.Add(client.LinkId, client); } } AutoCheckLink(); } catch { return(false); } return(true); }
private void FormMain_Load(object sender, EventArgs e) { Control.CheckForIllegalCrossThreadCalls = false; comboBox1.SelectedIndex = 0; ClientDispatcher.SetLoger(this); ClientDispatcher.BindEventHandler(OnLoginUserLogin, EProtocolId.L2E_GAME_LOGINSERVER); ClientDispatcher.BindEventHandler(OnLoginUserRegister, EProtocolId.L2E_GAME_REGISTER); ClientDispatcher.BindEventHandler(OnPlayerXY, EProtocolId.G2E_GAME_PLAYERXY); ClientDispatcher.BindEventHandler(OnPlayerXYOther, EProtocolId.G2E_GAME_PLAYERXYOTHER); ClientDispatcher.BindEventHandler(OnPlayerLoginOut, EProtocolId.G2E_GAME_LOGINOUT); ClientDispatcher.BindEventHandler(OnPlayerMapInOther, EProtocolId.G2E_GAME_MAPINOTHER); ClientDispatcher.BindEventHandler(OnPlayerMapIn, EProtocolId.G2E_GAME_MAPIN); tabControl1.SelectedIndex = 0; }