Esempio n. 1
0
        private void Process(Client client, ClientContainerRemoveItem msg)
        {
            var container = state.history.container.GetOrAddNew(msg.ownerGuid);

            container.items.Remove(msg.itemGuid);

            SendToAll(client.peer, msg);
        }
Esempio n. 2
0
        public static void RemoveItem(Pickupable pickupable, GameObject owner)
        {
            if (Multiplayer.main.blocked)
            {
                return;
            }

            var res = new ClientContainerRemoveItem();

            res.ownerGuid = GuidHelper.Get(owner);
            res.itemGuid  = GuidHelper.Get(pickupable.gameObject);
            res.tech      = pickupable.GetTechType();
            res.position  = owner.transform.position;

            Multiplayer.main.Send(res);
        }
Esempio n. 3
0
        private void Process(ClientContainerRemoveItem msg)
        {
            var owner     = GuidHelper.Find(msg.ownerGuid);
            var container = Helpers.GetItemsContainer(owner);

            if (container == null)
            {
                FindRemoteInventory(msg.ownerGuid)?.Remove(msg.itemGuid);
                return;
            }

            var pickupable = GuidHelper.FindComponent <Pickupable>(msg.itemGuid);

            if (pickupable == null)
            {
                return;
            }

            using (new MessageBlocker()) {
                container.RemoveItem(pickupable, true);
            }
        }