Esempio n. 1
0
 public ClientManager()
 {
     // Log("CLIENT MANAGER CREATED");
     clientConn           = GameContext.ServicesProvider.GetRequiredService <NetworkConnection>();
     connectionDispatcher = GameContext.ServicesProvider.GetRequiredService <ClientConnectionDispatcher>();
     menuManager          = GameContext.ServicesProvider.GetRequiredService <MenuManager>();
     //packageParser = GameContext.ServicesProvider.GetRequiredService<IPackageParser>();
 }
Esempio n. 2
0
 public ClientManager()
 {
     clientConnection     = GameContext.ServiceProvider.GetRequiredService <ClientConnection>();
     connectionDispatcher = GameContext.ServiceProvider.GetRequiredService <ClientConnectionDispatcher>();
 }