public static int get_m_direction(IntPtr l) { int result; try { ClientActorActPunchMove clientActorActPunchMove = (ClientActorActPunchMove)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, clientActorActPunchMove.m_direction); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ClientActorActPunchMove o = new ClientActorActPunchMove(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_position(IntPtr l) { int result; try { ClientActorActPunchMove clientActorActPunchMove = (ClientActorActPunchMove)LuaObject.checkSelf(l); GridPosition position; LuaObject.checkValueType <GridPosition>(l, 2, out position); clientActorActPunchMove.m_position = position; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_isDragExchange(IntPtr l) { int result; try { ClientActorActPunchMove clientActorActPunchMove = (ClientActorActPunchMove)LuaObject.checkSelf(l); bool isDragExchange; LuaObject.checkType(l, 2, out isDragExchange); clientActorActPunchMove.m_isDragExchange = isDragExchange; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_fxName(IntPtr l) { int result; try { ClientActorActPunchMove clientActorActPunchMove = (ClientActorActPunchMove)LuaObject.checkSelf(l); string fxName; LuaObject.checkType(l, 2, out fxName); clientActorActPunchMove.m_fxName = fxName; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }