public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(EntityID); Client.wSock.WriteString(InGameName); Client.wSock.WriteString(SkinName); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteString(ExtName); Client.wSock.WriteInt(Version); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteString(AppName); Client.wSock.WriteShort(ExtensionCount); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(EntityID); Client.wSock.WriteString(ModelName); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(BlockToHold); Client.wSock.WriteByte(PreventChange); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(BlockType); Client.wSock.WriteByte(AllowPlacement); Client.wSock.WriteByte(AllowDeletion); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteString(Label); Client.wSock.WriteString(Action); Client.wSock.WriteInt(KeyCode); Client.wSock.WriteByte(KeyMods); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteString(TextureURL); Client.wSock.WriteByte(SideBlock); Client.wSock.WriteByte(EdgeBlock); Client.wSock.WriteShort(SideLevel); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(ColorType); Client.wSock.WriteShort(Red); Client.wSock.WriteShort(Green); Client.wSock.WriteShort(Blue); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteShort(NameID); Client.wSock.WriteString(PlayerName); Client.wSock.WriteString(ListName); Client.wSock.WriteString(GroupName); Client.wSock.WriteByte(GroupRank); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(Flying); Client.wSock.WriteByte(NoClip); Client.wSock.WriteByte(Speeding); Client.wSock.WriteByte(SpawnControl); Client.wSock.WriteByte(ThirdPerson); Client.wSock.WriteShort(JumpHeight); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(SelectionID); Client.wSock.WriteString(Label); Client.wSock.WriteShort(StartX); Client.wSock.WriteShort(StartZ); Client.wSock.WriteShort(StartY); Client.wSock.WriteShort(EndX); Client.wSock.WriteShort(EndZ); Client.wSock.WriteShort(EndY); Client.wSock.WriteShort(Red); Client.wSock.WriteShort(Green); Client.wSock.WriteShort(Blue); Client.wSock.WriteShort(Opacity); Client.wSock.Purge(); }
public void Read(Client.NetworkClient Client) { }
public void Read(Client.NetworkClient Client) { Distance = Client.wSock.ReadShort(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(WeatherType); Client.wSock.Purge(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteShort(NameID); Client.wSock.Purge(); }
public void Read(Client.NetworkClient Client) { ExtName = Client.wSock.ReadString(); Version = Client.wSock.ReadInt(); }
public void Read(Client.NetworkClient Client) { AppName = Client.wSock.ReadString(); ExtensionCount = Client.wSock.ReadShort(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(SelectionID); Client.wSock.Purge(); }
public void Read(Client.NetworkClient Client) { BlockToHold = Client.wSock.ReadByte(); PreventChange = Client.wSock.ReadByte(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteByte(SupportLevel); Client.wSock.Purge(); }
public void Read(Client.NetworkClient Client) { SupportLevel = Client.wSock.ReadByte(); }
public void Write(Client.NetworkClient Client) { Client.wSock.WriteByte(Id); Client.wSock.WriteShort(Distance); Client.wSock.Purge(); }