public virtual void OnMenuUnclicked(ClickedEventArgs1 e) { if (MenuButtonUnclicked != null) { MenuButtonUnclicked(this, e); } }
public virtual void OnSteamClicked(ClickedEventArgs1 e) { if (SteamClicked != null) { SteamClicked(this, e); } }
public virtual void OnUngripped(ClickedEventArgs1 e) { if (Ungripped != null) { Ungripped(this, e); } }
public virtual void OnTriggerUnclicked(ClickedEventArgs1 e) { if (TriggerUnclicked != null) { TriggerUnclicked(this, e); } }
public virtual void OnPadUntouched(ClickedEventArgs1 e) { if (PadUntouched != null) { PadUntouched(this, e); } }
public virtual void OnGripped(ClickedEventArgs1 e) { if (Gripped != null) { Gripped(this, e); } }
void DoUnpad(object sender, ClickedEventArgs1 e) { pad = false; }
void DoPad(object sender, ClickedEventArgs1 e) { pad = true; }
void DoUnClick(object sender, ClickedEventArgs1 e) { click = false; }
/* * void DoReset(object sender, ClickedEventArgs e) { * player.triggerReset = true; * setup = false; * } */ void DoClick(object sender, ClickedEventArgs1 e) { click = true; }
void DoStart(object sender, ClickedEventArgs1 e) { //player.triggerPlay = true; }