Esempio n. 1
0
 private void Update()
 {
     if (!ClickChange.End)
     {
         cubeHave   = ClickChange.GetAmount();
         score.text = "Cubes: " + cubeHave.ToString();
         timeLeft  -= .01f;
         time.text  = "Time remain: " + timeLeft.ToString();
         need.text  = "Goal: " + cubeNeed.ToString();
         if (cubeHave >= cubeNeed)
         {
             game.text       = "You Win!";
             ClickChange.End = true;
         }
         if (timeLeft <= 0)
         {
             Time.timeScale  = 0;
             ClickChange.End = true;
             game.text       = "You Lose!";
         }
     }
 }
Esempio n. 2
0
 private void Update()
 {
     if (!ClickChange.End)
     {
         if (!readyToStart)
         {
             for (int i = 0; i < size; i++)
             {
                 for (int j = 0; j < size; j++)
                 {
                     CheckColor(i, j);
                 }
             }
             readyToStart = true;
         }
         ClickChange.DeleteCube();
         if ((Time.time - ClickChange.TimeClick) > 5)
         {
             ClickChange.HintCube = ClickChange.Hint();
         }
         ClickChange.Refresh();
     }
 }