public static void CliOperate(string direction = "", bool isFire = false, int playerId = 0, int userId = 1, ModuleId moduleId = ModuleId.Game) { CliOperate cliOperate = new CliOperate(); cliOperate.Direction = direction; cliOperate.IsFire = isFire; cliOperate.PlayerId = playerId; CliReq req = CreateCliReq(ClientMsgType.CliOperate, userId, moduleId); req.CliOperate = cliOperate; UdpSocket.Send(Serialize(req)); }
protected virtual void CliOperate(CliOperate msg) { Console.WriteLine("-----------------------no implements CliOperate-----------------------"); }
protected override void CliOperate(CliOperate msg) { Console.WriteLine("CliOperate"); }