private static MonsterFamilyHolder GetMonsterFamilyHolder(ClassicStageInfo.MonsterFamily family) { var hold = new MonsterFamilyHolder { MaxStageCompletion = family.maximumStageCompletion, MinStageCompletion = family.minimumStageCompletion, FamilySelectionWeight = family.selectionWeight, SelectionChatString = family.familySelectionChatString }; var cards = family.monsterFamilyCategories.categories; foreach (var cat in cards) { switch (cat.name) { case "Basic Monsters": hold.FamilyBasicMonsterWeight = cat.selectionWeight; hold.FamilyBasicMonsters = cat.cards.ToList(); break; case "Minibosses": hold.FamilyMinibossWeight = cat.selectionWeight; hold.FamilyMinibosses = cat.cards.ToList(); break; case "Champions": hold.FamilyChampionWeight = cat.selectionWeight; hold.FamilyChampions = cat.cards.ToList(); break; } } return(hold); }
private static MonsterFamilyHolder GetMonsterFamilyHolder(ClassicStageInfo.MonsterFamily family) { MonsterFamilyHolder hold = new MonsterFamilyHolder { maxStageCompletion = family.maximumStageCompletion, minStageCompletion = family.minimumStageCompletion, familySelectionWeight = family.selectionWeight, selectionChatString = family.familySelectionChatString }; var cards = family.monsterFamilyCategories.categories; for (int i = 0; i < cards.Length; i++) { var cat = cards[i]; switch (cat.name) { case "Basic Monsters": hold.familyBasicMonsterWeight = cat.selectionWeight; hold.familyBasicMonsters = cat.cards.ToList(); break; case "Minibosses": hold.familyMinibossWeight = cat.selectionWeight; hold.familyMinibosses = cat.cards.ToList(); break; case "Champions": hold.familyChampionWeight = cat.selectionWeight; hold.familyChampions = cat.cards.ToList(); break; } } return(hold); }