public void vibrate(int time, bool hit = true) { this.on = true; Request request = new Classes.Request(); this.lastLevel = this.getIntense(hit); request.UseToy(this, time, this.lastLevel).ConfigureAwait(true); }
public void vibrate(int time, int level) { this.on = true; Request request = new Classes.Request(); this.lastLevel = level; request.UseToy(this, time, level).ConfigureAwait(true); }
public void resume() { Request request = new Classes.Request(); request.UseToy(this, 0, this.lastLevel).ConfigureAwait(true); }