public MainScreenCharacter(MainMenu menu, Classes.Character c, List <CharacterClass> cClass, bool delete) { this.menu = menu; character = c; InitializeComponent(); if (c.GetImage().Count() > 1) { using (MemoryStream ms = new MemoryStream(c.GetImage())) { BitmapDecoder decoder = BitmapDecoder.Create(ms, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad); image.Source = decoder.Frames[0]; } } lblName.Content = c.GetName(); foreach (CharacterClass cl in cClass) { if (cl.GetId() == c.GetClass()) { lblClass.Content = cl.GetName(); } } lblLevel.Content += c.GetLevel().ToString(); if (!delete) { btnDelete.Visibility = Visibility.Hidden; } }
public int Attack(Classes.Character attacker, Classes.Character target) { int damage = ((int)Math.Floor(attacker.Stats.ATK) * 2) - (int)Math.Floor(target.Stats.DEF); if (damage < 0) { damage = 0; } if (target.Lives - damage < 0) { target.Lives = 0; } else { target.Lives -= damage; } if (attacker.Stats.MP - 10 < 0) { attacker.Stats.MP = 0; attacker.AttackBehavior = new BasicAttackBehavior(); } else { attacker.Stats.MP -= 10; } return(damage); }
public int Attack(Classes.Character attacker, Classes.Character target) { int damage = (int)Math.Floor(attacker.Stats.ATK) - (int)Math.Floor(target.Stats.DEF); if (damage < 0) { damage = 0; } if (target.Lives - damage < 0) { target.Lives = 0; } else { target.Lives -= damage; } return(damage); }
public void Attack(Classes.Character attacker, Classes.Character target) { target.Stats.HP -= (attacker.Stats.ATK * 2) - target.Stats.DEF; }