public void Function_StopAudio(string name) { Class_Sound s = Array.Find(Sounds, Class_Sound => Class_Sound.s_Name == name); if (s == null) { Debug.LogWarning("Sound: " + name + " was not playing."); return; } s.as_AudioSource.Stop(); }
public void Function_PlayAudio(string name) { Class_Sound s = Array.Find(Sounds, Class_Sound => Class_Sound.s_Name == name); if (s == null) { Debug.LogWarning("Sound: " + name + " does not exist."); return; } s.as_AudioSource.Play(); }