public void Function_StopAudio(string name)
    {
        Class_Sound s = Array.Find(Sounds, Class_Sound => Class_Sound.s_Name == name);

        if (s == null)
        {
            Debug.LogWarning("Sound: " + name + " was not playing.");
            return;
        }
        s.as_AudioSource.Stop();
    }
    public void Function_PlayAudio(string name)
    {
        Class_Sound s = Array.Find(Sounds, Class_Sound => Class_Sound.s_Name == name);

        if (s == null)
        {
            Debug.LogWarning("Sound: " + name + " does not exist.");
            return;
        }
        s.as_AudioSource.Play();
    }