// Token: 0x06000E13 RID: 3603 // RVA: 0x0004DAD0 File Offset: 0x0004BCD0 public Class12(Class32 class32_0) { this.bStatus_0 = (bStatus)class32_0.ReadByte(); this.string_1 = class32_0.ReadString(); this.string_0 = class32_0.ReadString(); if (Class213.int_0 > 10) { this.mods_0 = (Mods)class32_0.ReadUInt32(); } else { this.mods_0 = (Mods)class32_0.ReadInt16(); } this.playModes_0 = (PlayModes)Math.Max(0, Math.Min(3, class32_0.ReadByte())); this.int_0 = class32_0.ReadInt32(); }
// Token: 0x06000DFF RID: 3583 // RVA: 0x0004D394 File Offset: 0x0004B594 public bMatch(Class32 class32_0) { this.SendPassword = false; this.matchId = (int)class32_0.ReadUInt16(); this.inProgress = class32_0.ReadBoolean(); this.matchType = (MatchTypes)class32_0.ReadByte(); this.activeMods = (Mods)class32_0.ReadUInt32(); this.gameName = class32_0.ReadString(); this.gamePassword = class32_0.ReadString(); this.beatmapName = class32_0.ReadString(); this.beatmapId = class32_0.ReadInt32(); this.beatmapChecksum = class32_0.ReadString(); for (int i = 0; i < bMatch.smethod_0(); i++) { this.slotStatus[i] = (SlotStatus)class32_0.ReadByte(); } for (int j = 0; j < bMatch.smethod_0(); j++) { this.slotTeam[j] = (SlotTeams)class32_0.ReadByte(); } for (int k = 0; k < bMatch.smethod_0(); k++) { this.slotId[k] = (((this.slotStatus[k] & SlotStatus.flag_7) > (SlotStatus)0) ? class32_0.ReadInt32() : -1); } this.hostId = class32_0.ReadInt32(); this.playMode = (PlayModes)class32_0.ReadByte(); this.matchScoringType = (MatchScoringTypes)class32_0.ReadByte(); this.matchTeamType = (MatchTeamTypes)class32_0.ReadByte(); this.specialModes = (MultiSpecialModes)class32_0.ReadByte(); if (this.gameName.Length > 50) { this.gameName = this.gameName.Remove(50); } if ((this.specialModes & MultiSpecialModes.FreeMod) > MultiSpecialModes.None) { for (int l = 0; l < bMatch.smethod_0(); l++) { this.slotMods[l] = (Mods)class32_0.ReadInt32(); } } this.Seed = class32_0.ReadInt32(); }