private static void smethod_3(Class394 A_0, Class17 A_1) { int num = 3; A_1.method_51(A_1.method_50()); while (A_0.method_19()) { string key = A_0.method_1(); if (key != null) { int num5; if (Class1160.dictionary_221 == null) { Dictionary <string, int> dictionary1 = new Dictionary <string, int>(7); dictionary1.Add(BookmarkStart.b("崨䐪崬", num), 0); dictionary1.Add(BookmarkStart.b("嬨䈪䨬䜮䔰", num), 1); dictionary1.Add(BookmarkStart.b("䬨䐪夬嬮帰帲", num), 2); dictionary1.Add(BookmarkStart.b("䔨个䬬嬮", num), 3); dictionary1.Add(BookmarkStart.b("䄨个䰬䬮吰䄲", num), 4); dictionary1.Add(BookmarkStart.b("伨䐪䈬嬮吰䄲", num), 5); dictionary1.Add(BookmarkStart.b("丨帪夬嬮吰䄲", num), 6); Class1160.dictionary_221 = dictionary1; } if (Class1160.dictionary_221.TryGetValue(key, out num5)) { switch (num5) { case 0: { float num6 = A_0.method_62(); if (num6 != float.MaxValue) { A_1.method_50().Top = num6; } break; } case 1: { float num7 = A_0.method_62(); if (num7 != float.MaxValue) { A_1.method_50().Right = num7; } break; } case 2: { float num3 = A_0.method_62(); if (num3 != float.MaxValue) { A_1.method_50().Bottom = num3; } break; } case 3: { float num9 = A_0.method_62(); if (num9 != float.MaxValue) { A_1.method_50().Left = num9; } break; } case 4: { float num2 = A_0.method_62(); if (num2 != float.MaxValue) { A_1.SetAttr(0x910, num2); } break; } case 5: { float num8 = A_0.method_62(); if (num8 != float.MaxValue) { A_1.SetAttr(0x91a, num8); } break; } case 6: { float num4 = A_0.method_62(); if (num4 != float.MaxValue) { A_1.method_50().Gutter = num4; } break; } } } } } }