Esempio n. 1
0
        public void Add(DataSeries ds)
        {
            Load       = false;
            startPrice = ds.Bars.First().Value.Open;
            deltaTick  = ds.deltaTick;
            int   i    = 0;
            Point dr   = new Point();
            Point drto = new Point();

            foreach (var bar in ds.Bars)
            {
                Cl l = new Cl(bar.Key);
                //      dr.X = WindowGL.wiCl * (i++);
                foreach (var price in bar.Value.Price)
                {
                    //          dr.Y = Convert.ToInt32((price.Key - startPrice) / deltaTick) * WindowGL.hiCl;
                    drto = dr;
                    if (price.Value.Volume > 300)
                    {
                        //              drto.X = dr.X + WindowGL.wiCl - 1;
                        //            else drto.X += Convert.ToInt32(((price.Value.Volume * 100 / 300) * (WindowGL.wiCl - 1)) / 100);
                        if (drto.X == dr.X)
                        {
                            drto.X++;
                        }
                    }
                    Cl.PointCl s = new Cl.PointCl();
                    s.Of = dr;
                    s.To = drto;
                    l.AddCl(s);
                }
                Bars.Add(l);
            }
            Load = true;
        }
Esempio n. 2
0
        public void AddReal(DataSeries ds, Tick tk)
        {
            Load = false;

            //int i = 0;
            dr   = new Point(Bars.Last().Point.First().Of.X, Bars.Last().Point.First().Of.Y);
            drto = new Point();
            //  if (ds.Bars.Count != Bars.Count)
            {
                Cl l = new Cl(ds.Bars.Last().Key);
                //  Bars.Remove(l);
                //        dr.X = WindowGL.wiCl * (ds.Bars.Count-1);
                foreach (var price in ds.Bars.Last().Value.Price)
                {
                    //            dr.Y = Convert.ToInt32((price.Key - startPrice) / deltaTick) * WindowGL.hiCl;
                    drto = dr;
                    if (price.Value.Volume > 300)
                    {
                        //               drto.X = dr.X + WindowGL.wiCl - 1;
                        //              else drto.X += Convert.ToInt32(((price.Value.Volume * 100/ 300) * (WindowGL.wiCl - 1))/100);
                        if (drto.X == dr.X)
                        {
                            drto.X++;
                        }
                    }
                    Cl.PointCl s = new Cl.PointCl();
                    s.Of = dr;
                    s.To = drto;
                    l.AddCl(s);
                }
                Bars.Add(l);
            }
            //    else
            {
                //       Bars.Last().Point.Contains(tk.priceTick)
                //        Cl.PointCl s = new Cl.PointCl();
                //        s.Of = dr;
                //        s.To = drto;
                //        ds.Bars.Last().Value.Price[tk.priceTick].To.X = ds.Bars.Last().Value.Price[tk.priceTick].Of.X + Convert.ToInt32(((ds.Bars.Last().Value.Price[tk.priceTick].Volume * 100 / WindowCluster.volFilter) * (WindowGL.wiCl - 1)) / 100);
            }

            Load = true;
        }