Esempio n. 1
0
        protected override void OnCreate(Bundle bundle)
        {
            SetContentView(Resource.Layout.JoinGame);

            base.OnCreate(bundle);

            CsClient = CityAndSeekApp.CsClient;

            // Find things
            GameIdEditText       = FindViewById <EditText>(Resource.Id.gameIdEditText);
            GamePasswordEditText = FindViewById <EditText>(Resource.Id.passwordEditText);
            UsernameEditText     = FindViewById <EditText>(Resource.Id.usernameEditText);

            GameIdLabel       = FindViewById <TextView>(Resource.Id.gameIdLabel);
            GamePasswordLabel = FindViewById <TextView>(Resource.Id.gamePasswordLabel);

            JoinGameButton = FindViewById <Button>(Resource.Id.joinGameButton);

            // Check if data was supplied
            if (Intent.HasExtra("GameId"))
            {
                GameIdEditText.Text       = Intent.GetIntExtra("GameId", 0).ToString();
                GameIdLabel.Visibility    = ViewStates.Gone;
                GameIdEditText.Visibility = ViewStates.Gone;
            }
            if (Intent.HasExtra("GamePassword"))
            {
                GamePasswordEditText.Text       = Intent.GetStringExtra("GamePassword");
                GamePasswordLabel.Visibility    = ViewStates.Gone;
                GamePasswordEditText.Visibility = ViewStates.Gone;
            }
        }
        protected override void OnCreate(Bundle savedInstanceState)
        {
            SetContentView(Resource.Layout.CreateGame);

            base.OnCreate(savedInstanceState);

            CsClient = CityAndSeekApp.CsClient;

            // Find things
            GameNameEditText     = FindViewById <EditText>(Resource.Id.gameNameEditText);
            GamePasswordEditText = FindViewById <EditText>(Resource.Id.passwordEditText);
        }
 public GameStateUpdateHandler(CityAndSeekClient client) : base(client)
 {
 }
Esempio n. 4
0
 public RequestHandler(CityAndSeekClient client)
 {
     Client = client;
 }
 public ServerPositionUpdateHandler(CityAndSeekClient client) : base(client)
 {
 }