private void Awake() { scp = FindObjectOfType <SerialControllerPitaco>(); scm = FindObjectOfType <SerialControllerMano>(); scc = FindObjectOfType <SerialControllerCinta>(); sco = FindObjectOfType <SerialControllerOximetro>(); _minigameOverviewSendDto = new MinigameOverviewSendDto { FlowDataRound = new List <FlowDataMinigame>() }; _pitacoLogger = FindObjectOfType <PitacoLogger>(); _manoLogger = FindObjectOfType <ManoLogger>(); _cintaLogger = FindObjectOfType <CintaLogger>(); _oximetroLogger = FindObjectOfType <OximetroLogger>(); }
protected override void Awake() { scp = FindObjectOfType <SerialControllerPitaco>(); scm = FindObjectOfType <SerialControllerMano>(); scc = FindObjectOfType <SerialControllerCinta>(); sco = FindObjectOfType <SerialControllerOximetro>(); sb.AppendLine("time;tag;instanceId;posX;posY"); plr = FindObjectOfType <Player>(); spwn = FindObjectOfType <Spawner>(); scr = FindObjectOfType <Scorer>(); _pitacoLogger = FindObjectOfType <PitacoLogger>(); _manoLogger = FindObjectOfType <ManoLogger>(); _cintaLogger = FindObjectOfType <CintaLogger>(); _oximetroLogger = FindObjectOfType <OximetroLogger>(); FindObjectOfType <StageManager>().OnStageEnd += StopLogging; }