private bool OnSpeechComplete(CinematicSpeechEvents.SpeechCompleteEvent evt) { if (base.Active) { Finish(); } return(false); }
private bool onSpeechComplete(CinematicSpeechEvents.SpeechCompleteEvent evt) { Quest activeQuest = Service.Get <QuestService>().ActiveQuest; if (activeQuest != null) { showCommunicatorHud(); } return(false); }
private bool onSpeechComplete(CinematicSpeechEvents.SpeechCompleteEvent evt) { if (evt.SpeechData == speechData && dialogPanels != null) { activePanelIndex++; if (activePanelIndex < dialogPanels.Length) { updatePanel(); } else if (state == States.Dialog) { setState(States.Idle); } } return(false); }
private bool onCinematicSpeechComplete(CinematicSpeechEvents.SpeechCompleteEvent evt) { clearSpeechBubble(speechDataToActiveBubble(evt.SpeechData)); return(false); }
private bool onSpeechComplete(CinematicSpeechEvents.SpeechCompleteEvent evt) { indicatorRenderer.enabled = true; return(false); }