Esempio n. 1
0
    private void UpdatePreview(bool makePrefab)
    {
        GameObject cs = GameObject.Find("CHUNKS");

        if (cs == null)
        {
            return;
        }

        Transform[] ts = cs.transform.GetComponentsInChildren <Transform>();

        foreach (Transform t in ts)
        {
            ChunkInfo ci = t.GetComponent <ChunkInfo>();
            if (ci != null)
            {
                ci.UpdatePreview(previewDistance);
            }
        }

        // This code will remove the CHUNKS from the Hierarchy when you use the 'Create Prefab' button
        if (makePrefab)
        {
            CleanUp();
        }
    }
    private void UpdatePreview()
    {
        GameObject cs = GameObject.Find("CHUNKS");

        if (cs == null)
        {
            return;
        }

        Transform[] ts = cs.transform.GetComponentsInChildren <Transform>();

        foreach (Transform t in ts)
        {
            ChunkInfo ci = t.GetComponent <ChunkInfo>();
            if (ci != null)
            {
                ci.UpdatePreview(previewDistance);
            }
        }
    }