public Chunk GetChunk(int x, int y) { if (chunks[x + chunkOffset] == null) { chunks[x + chunkOffset] = new ChunkArray(); } return(chunks[x + chunkOffset].chunks[y + chunkOffset]); }
public void SetChunk(int x, int y, Chunk chunk) { if (chunks[x + chunkOffset] == null) { chunks[x + chunkOffset] = new ChunkArray(); } chunks[x + chunkOffset].chunks[y + chunkOffset] = chunk; }
public Chunk GetChunk(int x, int y) { if (chunks[x + chunkOffset] == null) { chunks[x + chunkOffset] = new ChunkArray(); } return chunks[x + chunkOffset].chunks[y + chunkOffset]; }
private static ChunkArray <int> CreateAndFillChunkArray(int length) { ChunkArray <int> array = new ChunkArray <int>(length); for (int i = 0; i < array.Length; i++) { array[i] = i; } return(array); }
public void ChunkArrayLongTest() { ChunkArray <int> array = new ChunkArray <int>(0xFFF); Assert.AreEqual(0xFFF, array.Length); array[0xFFE] = 1; Assert.AreEqual(1, array[0xFFE]); array = new ChunkArray <int>(0x1000); Assert.AreEqual(0x1000, array.Length); array[0xFFF] = 1; Assert.AreEqual(1, array[0xFFF]); array = new ChunkArray <int>(0x1001); Assert.AreEqual(0x1001, array.Length); array[0x1000] = 1; Assert.AreEqual(1, array[0x1000]); }
public void ChunkCopyToArrayTest() { ChunkArray <int> array = CreateAndFillChunkArray(0xFFF); CheckArrayCopy(array.ToArray(), 0xFFF); array = CreateAndFillChunkArray(0x1000); CheckArrayCopy(array.ToArray(), 0x1000); array = CreateAndFillChunkArray(0x1001); CheckArrayCopy(array.ToArray(), 0x1001); array = CreateAndFillChunkArray(0x1FFF); CheckArrayCopy(array.ToArray(), 0x1FFF); array = CreateAndFillChunkArray(0x2000); CheckArrayCopy(array.ToArray(), 0x2000); array = CreateAndFillChunkArray(0x2001); CheckArrayCopy(array.ToArray(), 0x2001); }
public void ChunkArrayShortTest() { ChunkArray <int> array = new ChunkArray <int>(0); Assert.AreEqual(0, array.Length); array = new ChunkArray <int>(10); Assert.AreEqual(10, array.Length); for (int i = 0; i < array.Length; i++) { Assert.AreEqual(0, array[i]); } for (int i = 0; i < array.Length; i++) { array[i] = i; } for (int i = 0; i < array.Length; i++) { Assert.AreEqual(i, array[i]); } }
public void ChunkArrayFailRange2Test() { var array = new ChunkArray <int>(1); array[-1] = 1; }
/// <summary>Create a new instance of SuggestionStage.</summary> /// <remarks>Specifying ann accurate initialCapacity is not essential, /// but it can help speed up processing by aleviating the need for /// data restructuring as the size grows.</remarks> /// <param name="initialCapacity">The expected number of words that will be added.</param> public SuggestionStage(int initialCapacity) { Deletes = new Dictionary <int, Entry>(initialCapacity); Nodes = new ChunkArray <Node>(initialCapacity * 2); }
public ClientChunkProvider(ClientWorld world, int viewDistance) { _world = world; _chunkArray = new ChunkArray(AdjustViewDistance(viewDistance)); }