protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || Game.DockedOrLanded || Game.FsdJumpType != FsdJumpType.None || Game.Status.HasFlag(Flags.Supercruise)) { return; } Color lColor; if (Game.Status.HasFlag(Flags.LandingGearDeployed)) { StartAnimation(); lColor = PulseColor(Color.Black, Colors.LandingGearDeployed, TimeSpan.FromSeconds(1)); } else { StopAnimation(); lColor = Colors.LandingGearRetracted; } ApplyColorToBinding(canvas.Keyboard, Miscellaneous.LandingGearToggle, lColor); }
private void RenderHazardLevel(ChromaCanvas canvas) { Color hazardColor; TimeSpan period; PulseColorType pulseType; switch (_hazardLevel) { case HazardLevel.Medium: hazardColor = GameColors.YellowAlert; period = TimeSpan.FromSeconds(1); pulseType = PulseColorType.Square; break; case HazardLevel.High: hazardColor = GameColors.RedAlert; period = TimeSpan.FromSeconds(0.67); pulseType = PulseColorType.Square; break; default: hazardColor = GameColors.GreenAlert; period = TimeSpan.FromSeconds(1); pulseType = PulseColorType.Triangle; break; } var color = PulseColor(Color.Black, hazardColor, period, pulseType); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.HyperSuperCombination, color); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.Hyperspace, color); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || Game.FsdJumpType != FsdJumpType.None) { return; } var color = Game.Status.HasFlag(Flags.HudInAnalysisMode) ? AnalysisModeColor.Transform(Game.GuiColour) : CombatModeColor; ApplyColorToBinding(canvas.Keyboard, ModeSwitches.PlayerHUDModeToggle, color); if (!Game.Status.HasFlag(Flags.Docked)) { ApplyColorToBinding(canvas.Keyboard, Weapons.PrimaryFire, color); ApplyColorToBinding(canvas.Keyboard, Weapons.SecondaryFire, color); Color hColor = color; if (Game.Status.HasFlag(Flags.HardpointsDeployed) && !Game.Status.HasFlag(Flags.Supercruise)) { StartAnimation(); hColor = PulseColor(Color.Black, color, TimeSpan.FromSeconds(1)); } else { StopAnimation(); } ApplyColorToBinding(canvas.Keyboard, Weapons.DeployHardpointToggle, hColor); } }
protected override void OnRender(ChromaCanvas canvas) { if (Game.ProcessState != _lastState) { StartAnimation(); _animC1 = _stateColors[_lastState]; _animC2 = _stateColors[Game.ProcessState]; _lastState = Game.ProcessState; } if (Animated && AnimationElapsed.TotalSeconds >= _fadeSeconds) { StopAnimation(); } var cLogo = EliteOrange; var cBack = Animated ? PulseColor(_animC1, _animC2, TimeSpan.FromSeconds(_fadeSeconds * 2)) : _animC2; if (!Game.InMainMenu) { cLogo = cLogo.Transform(Game.GuiColour); } canvas.Keyboard.Set(cBack); canvas.ChromaLink.Set(cBack); var k = canvas.Keyboard; k[Key.Logo] = cLogo; }
public void MoveAndRender(ChromaCanvas canvas, TimeSpan deltaT) { var lastZ = Z; Z += _zps * deltaT.TotalSeconds; Color c; if (lastZ > 0 && Z < 0) { // Particle just zoomed by. We apply full brightness. c = _color; } else { // We take the brightness from the nearest point in the light streak. var nearestZ = Math.Min(Math.Abs(lastZ), Math.Abs(Z)); c = _color.Transform(1 / (1 + nearestZ)); } Render(canvas.Keyboard, c, lastZ); Render(canvas.Mouse, c, lastZ); Render(canvas.Mousepad, c); Render(canvas.Keypad, c, lastZ); Render(canvas.Headset, c); Render(canvas.ChromaLink, c, lastZ); }
public async Task SetEffectOnlyAppliesAccessedEffects() { var chroma = new Mock <IChroma> { DefaultValue = DefaultValue.Mock }; var cc = new ChromaCanvas(); cc.Keyboard.Set(Color.Blue); await cc.SetEffect(chroma.Object).ConfigureAwait(false); Mock.Get(chroma.Object.Keyboard) .Verify(x => x.SetCustomAsync(It.Is <KeyboardCustom>(y => y[0] == Color.Blue)), Times.Once); Mock.Get(chroma.Object.Mouse) .Verify(x => x.SetGridAsync(It.IsAny <MouseCustom>()), Times.Never); Mock.Get(chroma.Object.Headset) .Verify(x => x.SetCustomAsync(It.IsAny <HeadsetCustom>()), Times.Never); Mock.Get(chroma.Object.Mousepad) .Verify(x => x.SetCustomAsync(It.IsAny <MousepadCustom>()), Times.Never); Mock.Get(chroma.Object.Keypad) .Verify(x => x.SetCustomAsync(It.IsAny <KeypadCustom>()), Times.Never); Mock.Get(chroma.Object.ChromaLink) .Verify(x => x.SetCustomAsync(It.IsAny <ChromaLinkCustom>()), Times.Never); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || Game.Status.HasFlag(Flags.Docked) || Game.FsdJumpType != FsdJumpType.None) { return; } var k = canvas.Keyboard; k[Key.Escape] = Color.White; ApplyColorToBinding(canvas.Keyboard, FlightRotation.All, Color.White); ApplyColorToBinding(canvas.Keyboard, FlightThrust.All, Color.Orange); ApplyColorToBinding(canvas.Keyboard, AlternateFlightControls.All, Color.White); ApplyColorToBinding(canvas.Keyboard, FlightThrottle.All, Color.Yellow); ApplyColorToBinding(canvas.Keyboard, FlightLandingOverrides.All, Color.White); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.All, Color.Pink); ApplyColorToBinding(canvas.Keyboard, Targeting.All, Color.Green); ApplyColorToBinding(canvas.Keyboard, Weapons.All, Color.Red); ApplyColorToBinding(canvas.Keyboard, Cooling.All, Color.HotPink); if (Game.Status.HasFlag(Flags.Supercruise)) { ApplyColorToBinding(canvas.Keyboard, SupercruiseMiscellaneous, Color.Blue); } else { ApplyColorToBinding(canvas.Keyboard, Miscellaneous.All, Color.Blue); } }
public async Task RazerEffectsAreAccessible() { var chroma = new Mock <IChroma> { DefaultValue = DefaultValue.Mock }; var cc = new ChromaCanvas(); cc.Keyboard.Set(Color.Blue); cc.Mouse.Set(Color.Green); cc.Headset.Set(Color.HotPink); cc.Mousepad.Set(Color.Orange); cc.Keypad.Set(Color.Pink); cc.ChromaLink.Set(Color.Purple); await cc.SetEffect(chroma.Object).ConfigureAwait(false); Mock.Get(chroma.Object.Keyboard) .Verify(x => x.SetCustomAsync(It.Is <KeyboardCustom>(y => y[0] == Color.Blue))); Mock.Get(chroma.Object.Mouse) .Verify(x => x.SetGridAsync(It.Is <MouseCustom>(y => y[0] == Color.Green))); Mock.Get(chroma.Object.Headset) .Verify(x => x.SetCustomAsync(It.Is <HeadsetCustom>(y => y[0] == Color.HotPink))); Mock.Get(chroma.Object.Mousepad) .Verify(x => x.SetCustomAsync(It.Is <MousepadCustom>(y => y[0] == Color.Orange))); Mock.Get(chroma.Object.Keypad) .Verify(x => x.SetCustomAsync(It.Is <KeypadCustom>(y => y[0] == Color.Pink))); Mock.Get(chroma.Object.ChromaLink) .Verify(x => x.SetCustomAsync(It.Is <ChromaLinkCustom>(y => y[0] == Color.Purple))); }
protected override void OnRender(ChromaCanvas canvas, object state) { var rs = (LayerRenderState)state ?? throw new ArgumentNullException(nameof(state)); Game = rs.GameState; Colors = rs.Colors; OnRender(canvas); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InSrv) { return; } ApplyColorToBinding(canvas.Keyboard, DrivingModeSwitches.All, Colors.VehicleModeSwitches); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || (Game.FsdJumpType != FsdJumpType.None && !Game.InWitchSpace)) { return; } ApplyColorToBinding(canvas.Keyboard, ModeSwitches.All, Colors.VehicleModeSwitches); }
public void MoveAndRender(ChromaCanvas canvas, TimeSpan deltaT) { var lastZ = Z; Z += _zps * deltaT.TotalSeconds; var c = _color.Transform(1 / (0.1 + Math.Abs(Z))); Render(canvas.Keyboard, c, lastZ); Render(canvas.ChromaLink, c); }
public void MoveAndDraw(TimeSpan deltaT, ChromaCanvas canvas) { canvas.Keyboard.Set(Color.Black); canvas.ChromaLink.Set(Color.Black); Trim(); foreach (var star in _particles) { star.MoveAndRender(canvas, deltaT); } }
protected override void OnRender(ChromaCanvas canvas) { if (Game.AttackTarget == UnderAttack.AttackTarget.You && Game.AttackTargetChange > _lastUnderAttack) { _lastUnderAttack = Game.AttackTargetChange; _underAttackFade = _lastUnderAttack + _underAttackDuration; } var underAttack = Now < _underAttackFade; var inDanger = Game.Status.HasFlag(Flags.IsInDanger); var otherDanger = Game.Status.HasFlag(Flags.Overheating); if (underAttack || inDanger || otherDanger) { StartAnimation(); } else { StopAnimation(); return; } var k = canvas.Keyboard; if (underAttack || otherDanger) { var flarePct = PulseColor(Color.Black, Color.White, _fastPulse).R / 255.0; if (!otherDanger) { var fade = (_underAttackFade - Now).TotalSeconds / _underAttackDuration.TotalSeconds; flarePct = flarePct * fade * fade; } var c = GameColors.RedAlert.Transform(flarePct); var cLogo = k[Key.Logo]; canvas.Keyboard.Max(c); k[Key.Logo] = cLogo; canvas.Mouse.Combine(GameColors.RedAlert, flarePct); canvas.Mousepad.Combine(GameColors.RedAlert, flarePct); canvas.Keypad.Max(c); canvas.Headset.Combine(GameColors.RedAlert, flarePct); canvas.ChromaLink.Combine(GameColors.RedAlert, flarePct); } if (inDanger) { k[Key.Logo] = PulseColor(k[Key.Logo], GameColors.RedAlert, _slowPulse); } }
protected override void OnRender(ChromaCanvas canvas) { if (Game.Status.GuiFocus != GuiFocus.GalaxyMap) { return; } var k = canvas.Keyboard; k[Key.Escape] = Colors.InterfaceMode; ApplyColorToBinding(canvas.Keyboard, GalaxyMap.All, Colors.InterfaceMode); }
protected override void OnRender(ChromaCanvas canvas) { if (Game.AtHelm && !Game.DockedOrLanded && Game.Status.GuiFocus == GuiFocus.None) { return; } var k = canvas.Keyboard; k[Key.Escape] = Colors.InterfaceMode; ApplyColorToBinding(canvas.Keyboard, InterfaceMode.All, Colors.InterfaceMode); }
protected override void OnRender(ChromaCanvas canvas) { if (Game.InCockpit && !Game.Status.HasFlag(Flags.Docked) && Game.Status.GuiFocus == GuiFocus.None) { return; } var k = canvas.Keyboard; k[Key.Escape] = Color.White; ApplyColorToBinding(canvas.Keyboard, InterfaceMode.All, Color.White); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || Game.FsdJumpType != FsdJumpType.None) { return; } var colorOn = Game.Status.HasFlag(Flags.HudInAnalysisMode) ? Game.Colors.AnalysisMode : Colors.HardpointsToggle; ApplyColorToBinding(canvas.Keyboard, ModeSwitches.PlayerHUDModeToggle, colorOn); if (Game.DockedOrLanded) { return; } ApplyColorToBinding(canvas.Keyboard, Weapons.PrimaryFire, colorOn); ApplyColorToBinding(canvas.Keyboard, Weapons.SecondaryFire, colorOn); var hardpointsDeployed = Game.Status.HasFlag(Flags.HardpointsDeployed) && !Game.Status.HasFlag(Flags.Supercruise); Color hColor; if (hardpointsDeployed) { StartAnimation(); hColor = PulseColor(Color.Black, colorOn, TimeSpan.FromSeconds(1)); } else { StopAnimation(); hColor = colorOn; } ApplyColorToBinding(canvas.Keyboard, Weapons.DeployHardpointToggle, hColor); var c = Game.Status.HasFlag(Flags.HudInAnalysisMode) ? Game.Colors.AnalysisMode : Game.Colors.Hud; if (!hardpointsDeployed) { c = c.Transform(Colors.DeviceDimBrightness); } canvas.Mouse.Set(c); canvas.Mousepad.Set(c); canvas.Headset.Set(c); canvas.ChromaLink.Set(c); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || Game.DockedOrLanded || Game.FsdJumpType != FsdJumpType.None) { return; } var cSys = Colors.PowerDistributorScale[Game.Status.Pips.Sys]; var cEng = Colors.PowerDistributorScale[Game.Status.Pips.Eng]; var cWep = Colors.PowerDistributorScale[Game.Status.Pips.Wep]; ApplyColorToBinding(canvas.Keyboard, Miscellaneous.IncreaseSystemsPower, cSys); ApplyColorToBinding(canvas.Keyboard, Miscellaneous.IncreaseWeaponsPower, cWep); ApplyColorToBinding(canvas.Keyboard, Miscellaneous.IncreaseEnginesPower, cEng); ApplyColorToBinding(canvas.Keyboard, Miscellaneous.ResetPowerDistribution, Colors.PowerDistributorReset); }
protected override void OnRender(ChromaCanvas canvas) { var cLogo = EliteOrange; var cBack = BackgroundColor; if (!Game.InMainMenu) { cLogo = cLogo.Transform(Game.GuiColour); cBack = cBack.Transform(Game.GuiColour); } canvas.Keyboard.Set(cBack); var k = canvas.Keyboard; k[Key.Logo] = cLogo; }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || Game.Status.HasFlag(Flags.Docked) || Game.FsdJumpType != FsdJumpType.None) { return; } var cSys = _pips[Game.Status.Pips.Sys]; var cEng = _pips[Game.Status.Pips.Eng]; var cWep = _pips[Game.Status.Pips.Wep]; ApplyColorToBinding(canvas.Keyboard, Miscellaneous.IncreaseSystemsPower, cSys); ApplyColorToBinding(canvas.Keyboard, Miscellaneous.IncreaseWeaponsPower, cWep); ApplyColorToBinding(canvas.Keyboard, Miscellaneous.IncreaseEnginesPower, cEng); ApplyColorToBinding(canvas.Keyboard, Miscellaneous.ResetPowerDistribution, new Color(0.5, 0.5, 0.5)); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InSrv) { return; } var cSys = Colors.PowerDistributorScale[Game.Status.Pips.Sys]; var cEng = Colors.PowerDistributorScale[Game.Status.Pips.Eng]; var cWep = Colors.PowerDistributorScale[Game.Status.Pips.Wep]; ApplyColorToBinding(canvas.Keyboard, DrivingMiscellaneous.IncreaseSystemsPower, cSys); ApplyColorToBinding(canvas.Keyboard, DrivingMiscellaneous.IncreaseWeaponsPower, cWep); ApplyColorToBinding(canvas.Keyboard, DrivingMiscellaneous.IncreaseEnginesPower, cEng); ApplyColorToBinding(canvas.Keyboard, DrivingMiscellaneous.ResetPowerDistribution, Colors.PowerDistributorReset); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InSrv) { return; } var lColor = Game.Status.HasFlag(Flags.LightsOn) ? (Game.Status.HasFlag(Flags.SrvHighBeam) ? Colors.VehicleLightsHighBeam : Colors.VehicleLightsMidBeam) : Colors.VehicleLightsOff; ApplyColorToBinding(canvas.Keyboard, Driving.Headlights, lColor); var nColor = Game.Status.HasFlag(Flags.NightVision) ? Colors.VehicleLightsHighBeam : Colors.VehicleLightsOff; ApplyColorToBinding(canvas.Keyboard, Miscellaneous.NightVisionToggle, nColor); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || Game.FsdJumpType != FsdJumpType.None) { return; } var lColor = Game.Status.HasFlag(Flags.LightsOn) ? Colors.VehicleLightsHighBeam : Colors.VehicleLightsOff; ApplyColorToBinding(canvas.Keyboard, Miscellaneous.ShipSpotLightToggle, lColor); if (!Game.DockedOrLanded) { var nColor = Game.Status.HasFlag(Flags.NightVision) ? Colors.VehicleLightsHighBeam : Colors.VehicleLightsOff; ApplyColorToBinding(canvas.Keyboard, Miscellaneous.NightVisionToggle, nColor); } }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.Status.HasFlag(Flags.Landed)) { StopAnimation(); return; } StartAnimation(); var k = canvas.Keyboard; k[Key.Escape] = Colors.InterfaceMode; var c = PulseColor(Color.Black, Colors.VehicleThrust, TimeSpan.FromSeconds(1)); ApplyColorToBinding(canvas.Keyboard, FlightThrust.Up, c); }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || Game.DockedOrLanded || Game.FsdJumpType != FsdJumpType.None) { return; } var k = canvas.Keyboard; k[Key.Escape] = Colors.InterfaceMode; ApplyColorToBinding(canvas.Keyboard, FlightRotation.All, Colors.VehicleRotation); ApplyColorToBinding(canvas.Keyboard, FlightThrust.All, Colors.VehicleThrust); ApplyColorToBinding(canvas.Keyboard, AlternateFlightControls.All, Colors.VehicleAlternate); ApplyColorToBinding(canvas.Keyboard, FlightThrottle.All, Colors.VehicleThrottle); ApplyColorToBinding(canvas.Keyboard, FlightLandingOverrides.All, Colors.VehicleAlternate); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.All, Colors.VehicleMiscellaneous); ApplyColorToBinding(canvas.Keyboard, Targeting.All, Colors.VehicleTargeting); ApplyColorToBinding(canvas.Keyboard, Weapons.All, Colors.VehicleWeapons); ApplyColorToBinding(canvas.Keyboard, Cooling.All, Colors.VehicleCooling); if (Game.Status.HasFlag(Flags.Supercruise)) { ApplyColorToBinding(canvas.Keyboard, SupercruiseMiscellaneous, Colors.Miscellaneous); ApplyColorToBinding(canvas.Keyboard, FullSpectrumSystemScanner.Enter, Colors.FullSpectrumSystemScanner); } else { ApplyColorToBinding(canvas.Keyboard, Miscellaneous.All, Colors.Miscellaneous); } if (Game.Status.HasFlag(Flags.FsdCharging)) { StartAnimation(); var jumpColor = PulseColor(Colors.FrameShiftDriveControls, Color.Black, TimeSpan.FromSeconds(1)); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.HyperSuperCombination, jumpColor); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.Supercruise, jumpColor); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.Hyperspace, jumpColor); } else { StopAnimation(); } }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InCockpit || Game.Status.HasFlag(Flags.Docked) || Game.FsdJumpType != FsdJumpType.None) { return; } var k = canvas.Keyboard; k[Key.Escape] = Color.White; ApplyColorToBinding(canvas.Keyboard, FlightRotation.All, Color.White); ApplyColorToBinding(canvas.Keyboard, FlightThrust.All, Color.Orange); ApplyColorToBinding(canvas.Keyboard, AlternateFlightControls.All, Color.White); ApplyColorToBinding(canvas.Keyboard, FlightThrottle.All, Color.Yellow); ApplyColorToBinding(canvas.Keyboard, FlightLandingOverrides.All, Color.White); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.All, Color.Pink); ApplyColorToBinding(canvas.Keyboard, Targeting.All, Color.Green); ApplyColorToBinding(canvas.Keyboard, Weapons.All, Color.Red); ApplyColorToBinding(canvas.Keyboard, Cooling.All, Color.HotPink); if (Game.Status.HasFlag(Flags.Supercruise)) { ApplyColorToBinding(canvas.Keyboard, SupercruiseMiscellaneous, Color.Blue); ApplyColorToBinding(canvas.Keyboard, FullSpectrumSystemScanner.Enter, Color.Green); } else { ApplyColorToBinding(canvas.Keyboard, Miscellaneous.All, Color.Blue); } if (Game.Status.HasFlag(Flags.FsdCharging)) { StartAnimation(); var jumpColor = PulseColor(Color.Pink, Color.Black, TimeSpan.FromSeconds(1)); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.HyperSuperCombination, jumpColor); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.Supercruise, jumpColor); ApplyColorToBinding(canvas.Keyboard, FlightMiscellaneous.Hyperspace, jumpColor); } else { StopAnimation(); } }
protected override void OnRender(ChromaCanvas canvas) { if (!Game.InSrv) { return; } var colorOn = Game.Status.HasFlag(Flags.HudInAnalysisMode) ? Game.Colors.AnalysisMode : Colors.HardpointsToggle; ApplyColorToBinding(canvas.Keyboard, DrivingModeSwitches.PlayerHUDModeToggle, colorOn); ApplyColorToBinding(canvas.Keyboard, Driving.PrimaryFire, colorOn); ApplyColorToBinding(canvas.Keyboard, Driving.SecondaryFire, colorOn); ApplyColorToBinding(canvas.Keyboard, Driving.CycleFireGroupNext, colorOn); ApplyColorToBinding(canvas.Keyboard, Driving.CycleFireGroupPrevious, colorOn); var hardpointsDeployed = !Game.Status.HasFlag(Flags.SrvTurretRetracted); Color hColor; if (hardpointsDeployed) { StartAnimation(); hColor = PulseColor(Color.Black, colorOn, TimeSpan.FromSeconds(1)); } else { StopAnimation(); hColor = colorOn; } ApplyColorToBinding(canvas.Keyboard, Driving.ToggleTurret, hColor); var colorOff = Game.Status.HasFlag(Flags.HudInAnalysisMode) ? Game.Colors.AnalysisMode.Transform(Colors.DeviceDimBrightness) : Game.Colors.Hud.Transform(Colors.DeviceDimBrightness); var c = hardpointsDeployed ? colorOn : colorOff; canvas.Mouse.Set(c); canvas.Mousepad.Set(c); canvas.Headset.Set(c); canvas.ChromaLink.Set(c); }
// InBackground -> InForeground => HUD -> Black // InForeground -> InBackground => Black -> HUD // NotRunning -> InBackground => Black -> HUD protected override void OnRender(ChromaCanvas canvas) { if (Game.ProcessState == Elite.GameProcessState.NotRunning) { StopAnimation(); _inBackground = false; return; } var inBackground = Game.ProcessState == Elite.GameProcessState.InBackground; if (inBackground != _inBackground) { StartAnimation(); _inBackground = inBackground; } if (Animated && AnimationElapsed >= _fadeDuration) { StopAnimation(); } if (!inBackground && !Animated) { return; } var pct = Animated ? Math.Min(1, AnimationElapsed.TotalSeconds / _fadeDuration.TotalSeconds) : 1; if (!inBackground) { pct = 1 - pct; } canvas.Keyboard.Combine(Game.Colors.Hud, pct); canvas.Mouse.Combine(Game.Colors.Hud, pct); canvas.Mousepad.Combine(Game.Colors.Hud, pct); canvas.Keypad.Combine(Game.Colors.Hud, pct); canvas.Headset.Combine(Game.Colors.Hud, pct); canvas.ChromaLink.Combine(Game.Colors.Hud, pct); }
protected override void OnRender(ChromaCanvas canvas) { if (Game.Status.GuiFocus != GuiFocus.FssMode) { return; } var k = canvas.Keyboard; k[Key.Escape] = Color.White; ApplyColorToBinding(canvas.Keyboard, FssCamera, Color.Green); ApplyColorToBinding(canvas.Keyboard, FssZoom, Color.Blue); ApplyColorToBinding(canvas.Keyboard, FssTuning, Color.Purple); ApplyColorToBinding(canvas.Keyboard, FullSpectrumSystemScanner.DiscoveryScan, AnalysisModeColor); ApplyColorToBinding(canvas.Keyboard, FullSpectrumSystemScanner.Quit, Color.White); ApplyColorToBinding(canvas.Keyboard, FullSpectrumSystemScanner.Target, Color.Yellow); ApplyColorToBinding(canvas.Keyboard, FullSpectrumSystemScanner.ShowHelp, EliteOrange); }